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Tomi Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He tends to wear a large red jacket, and his gloved hand is found clutching a flail. He has a small bristly mustache and wavy red hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. A true patriot, Tomi would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the west his family was never financially stable. When Tomi reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is unsatisfied with his job; and find a way to reverse the transformation of his brother

Flaws: Secretive. Bonds: Job, Military, Poor, Family. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Tomi Greenleaf, Male Halfling Barbarian 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 42 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morthos Flair, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has moderate length red hair. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Morthos embodies much of what other species detest in the Tieflings. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Morthos was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Morthos decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Criminal record, Military. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Morthos Flair, Male Tiefling Expert 16
Medium (5'3") Tiefling, Neutral Evil (CR 16)
Armor Class 11
Hit Points 75 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)12 (+1) 11 (+0)18 (+4)
Skills Athletics +8, Nature +6
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +6

Possessions: 6000 gp. Aquamarine (1300 gp). Star rose quartz (20 gp). Citrine (20 gp). Clear bright green emerald (5000 gp). Alexandrite (1300 gp). Silver pearl (100 gp). Rock crystal (20 gp). Deep blue spinel (1300 gp). Aquamarine (1300 gp). Jet (100 gp). Zircon (20 gp). Onyx (20 gp). Star rose quartz (20 gp). Blue sapphire (900 gp). Aquamarine (1300 gp). Blue sapphire (900 gp). Malachite (16 gp). White opal (900 gp). Alexandrite (1300 gp). Golden pearl (100 gp). Deep green spinel (100 gp). Malachite (16 gp). Azurite (16 gp).


Social Check DCs


Rolf Hackney, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. His black hair is heavily combed to the left. He has a dull look in his violet eyes.

Personality: He will rave to anyone who will listen. He uses divination through singing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Slave, Criminal record. Occupation: Detective

Voice: French accent

Attributes [hide]

Rolf Hackney, Male Human Commoner 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)15 (+2) 12 (+1)8 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Aerdeth Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He wears just a blue suit. His hair is black and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aerdeth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aerdeth. Recently he has begun working with bootleggers and crooks.

Motivation: He's looking for his big break; and money/treasure

Ideals: Optimist, Impeccable. Bonds: Rich, Criminal record, Adventurer. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Aerdeth Mellerelel, Male Elf Druid 13
Medium (5'1") Elf, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 96 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Elven, Druidic, Giant
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: 2000 gp. A life-sized copper and silver statuette of a cockatrice. (90 gp). Gold dragon comb with red garnet eye (1600 gp). Jeweled gold crown (8000 gp). Solid gold idol (400 gp). Gold dragon comb with red garnet eye (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Gold music box (4000 gp).


Social Check DCs

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