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NPC Generator

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Advanced [show]


Heian Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. He carries with him a set of swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His brown hair is slicked back into a classic pompadour. His amber eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He now mingles about in high society.

Motivation: An old rival family wants him found; and he is greedy

Ideals: Fighting, Philantrophist. Bonds: Rich, Family, Immigrant. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Heian Dalanthan, Male Elf Sorcerer 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)18 (+4) 14 (+2)14 (+2)
Skills History +6, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Auran, Dwarven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 1500 sp. Jet (160 gp).


Social Check DCs


Great Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has moderate length red fur. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with a lost civilization.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Great took refuge in the large cave and found the beat up mace and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: To prove his worth to the world; and he desires power and/or immortality

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Job, Adventurer, Nature. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Great Of Spirit, Male Tabaxi Bard 2
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)5 (-3) 13 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2000 sp.


Social Check DCs


Pelt Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'6" southern woman, she is well dressed, but even with her fine clothing she looks run-down. Her cinnamon fur is lengthy and is close to two feet long. She has a tattooed face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is frequently practicing swordplay.

History: She was born several months after her father was called into army service. Her father was very strict, and drilled into her lessons on being the perfect lady. She has dedicated herself to building a better village for her children.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Ideals: Passionate, Impeccable. Bonds: Military, Adventurer, Enemies. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Pelt Mist, Female Tabaxi Aristocrat 9
Medium (5'6") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 9 (-1)18 (+4)
Skills Intimidation +7, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1800 gp. 1 Minor magic item.


Social Check DCs


Godfrey Clare, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He keeps his blonde hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Insomniac, Terse, Fearful. Bonds: Rich. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Godfrey Clare, Male Human Expert 11
Medium (6'2") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 74 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 16 (+3)12 (+1) 14 (+2)17 (+3)
Skills History +5, Persuasion +7
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 3d8-3, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2600 gp.


Social Check DCs

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