Delre Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many green ritualistic tattoos. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. She has a long auburn ponytail with little hanging trinkets. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is very quiet and rarely speaks above a whisper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Money/treasure.
Ideals: Fighting, Joker. Flaws: Shy. Bonds: Rich, Slave. Occupation: Bellfounder
Voice: Soothing and warm
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. Alexandrite (600 gp). Onyx (70 gp). Sard (70 gp).
Cecily Gracey, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears a brown deerstalker hat and brown clothes, she is not a threatening figure. Her silver hair is cut short with large spiked bangs in the front. She has gray eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has been a successful dealer in antiques buying low and selling high.
Motivation: She has money and likes to spend it; and she wants revenge against dire rats
Ideals: Fighting, Gifted, Entrepeneur. Bonds: Rich, Enemies. Occupation: Blacksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'9") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 55 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 14 (+2) | 19 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Infernal, Abyssal, Gnome
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2100 gp. Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anne Hart, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear yellow clothing when she does not wear armor. She sports golden long hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Energy wise she seems alert and responsive.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. There was a wharf not far from home where she often wandered off to fish. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is not mentally stable, and does not behave rationally; and she is currently in port desperately looking for someone to get her out
Ideals: Philantrophist, Professionalism. Flaws: Insane, Antagonistic. Bonds: Slave, Nature. Occupation: Shepherd
Voice: Whispers
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 18 (+4) | 6 (-2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnoll, Aquan, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traubon Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his kukri ready. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invites people to come help in his community garden.
History: Sold as a small child to a wizard, Traubon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Athletic. Bonds: Nature, Mentor. Occupation: Seamstress
Voice: Spits words with contempt
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!


