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NPC Generator

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Advanced [show]


Enidda Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her sai. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her hair is white and curly. She wears large thick round spectacles.

Personality: Enidda is depressed about a lot of things. She tends to be a nihilist. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born several months after her mother was called into army service. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She feels kind of lost in life.

Flaws: Depressed, Antagonistic. Bonds: Rich, Military. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Enidda Musgraben, Female Gnome Sorcerer 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 12 (+1)17 (+3)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 500 gp. Jade (50 gp). Tiger eye turquoise (5 gp). Alexandrite (400 gp). 1 Minor magic item.


Social Check DCs


Marbas Fright, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His purple hair is smooth and relatively long. He has a dull look in his red eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a wizard, Marbas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Bonds: Rich, Guardian, Military, Mentor, Adventurer. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Marbas Fright, Male Tiefling Barbarian 8
Medium (5'5") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 49 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)18 (+4) 10 (+0)11 (+0)
Skills Animal Handling +3, Arcana +7
Senses Passive Perception 10
Languages Common, Elven, Giant, Halfling, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Grai Snowdon, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has wavy chestnut hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food she seems plenty friendly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She got into the Mercenary business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mercenary. She then took over the family business and is one of the better Mercenary for hire.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Entrepeneur. Flaws: Insane. Bonds: Job. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Grai Snowdon, Female Half-Orc Bard 7
Medium (5'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 60000 cp.


Social Check DCs


Gardain Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his warhammer ready. His brown hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gardain lived on a farm with his mother, near the main road leading to a nearby town. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Fighting, Gifted. Flaws: Shy, Fearful. Bonds: Family. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Gardain Helcral, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)12 (+1) 12 (+1)5 (-3)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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