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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


John Stanley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears brown trousers with black and green striped suspenders. He wears various colorful collared shirts. He wears a Stetson hat to hide his balding. This green eyed westerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.

History: John was born in the west. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has set out to sabotage the competition.

Motivation: Many gnolls want him driven away; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Shy. Bonds: Adventurer, Job, Enemies. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

John Stanley, Male Human Adept 11
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 67 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)6 (-2) 10 (+0)9 (-1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 200 pp. Peridot (40 gp). Chrysoprase (40 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aust Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Aust took refuge in the ruined castle and found the beat up crossbow and armor he uses now. After a long history of fighting, Aust and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Addict, Fearful, Antagonistic. Bonds: Rich, Nature. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Aust Goltorah, Male Elf Monk 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 11 (+0)10 (+0)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Fenriz Aid, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is braided into rings. His eyes are red and catlike.

Personality: He is overprotective of those who hire his services. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is wracked by social anxiety; and he's looking for his big break

Flaws: Fearful, Secretive. Bonds: Rich, Guardian, Adventurer. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Fenriz Aid, Male Tiefling Monk 8
Medium (6'9") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Werydd Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. She is physically well-built. She wears a top hat to cover her moderate length white hair. She has gleaming, smiling brown eyes.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. Energy wise she seems alert and responsive.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: Wants a kiss; and she has a rivalry with the church that dominates her actions

Ideals: Artistic, Professionalism. Bonds: Religious, Job, Has a crush. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Werydd Brawnanvil, Female Dwarf Monk 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 8 (-1)14 (+2)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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