Egelina Alby, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. Her long red hair reaches down to her waist. Her eyes are green and catlike.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the south to a Seamstress, Egelina learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Seamstress. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Sabotage a competitor; and to end her boredom
Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Rich, Job, Has a crush. Occupation: Seamstress
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 58 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 14 (+2) | 18 (+4) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Abyssal, Druidic, Elven, Halfling
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 390 pp. Solid gold idol (500 gp).
Sarah Marlowe, Female Human [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She is physically well-built. Her auburn hair is wavy and long. Her eyes are a pleasant gray.
Personality: She loves telling others what to do and how they should feel about things. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her first spouse was a Gardener, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her relatives are trying to arrange a marriage; and meet up once more with her childhood friend
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Poor, Has a crush, Family, Adventurer. Occupation: Fletcher
Voice: Low range voice
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 140 gp. Iolite (30 gp). 1 Masterwork studded leather.
Anakis Fascination, Female Tiefling [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she likes to wear green tank tops with brown skirt. Her blue hair, when down, is lengthy. She tend to wears goggles to shield her eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She got into the Herbalist business at a young age. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has worked as a Herbalist like her mother before her.
Motivation: She wants to get laid; and wants to open a new tavern
Flaws: Antagonistic, Hedonist. Bonds: Job, Rich, Has a crush. Occupation: Herbalist
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 14)
Armor Class 11
Hit Points 96 (14d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 5000 gp. Hematite (16 gp). Smoky quartz (30 gp). Jet (110 gp). Aquamarine (1400 gp). Blue quartz (16 gp). Peridot (30 gp). Sard (30 gp). Onyx (30 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Melissa Ramsay, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has moderate length red hair. She wears large thick round spectacles.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an apprentice working in her father's forge. She struck the Priest job and began her own company from there.
Motivation: She is compelled to act according to her religious beliefs; and sabotage a competitor
Ideals: Fighting, Philantrophist. Bonds: Immigrant, Job, Religious. Occupation: Priest
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 200 sp.
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