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NPC Generator

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Advanced [show]


Nicor Sly, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses like a well dressed Weaver does. His hair is greying and his face has many wrinkles. His red unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is afraid of women and trembles around them

History: Nicor was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: To reunite with his absent mother.

Flaws: Disease, Shy. Bonds: Job, Adventurer, Family. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Nicor Sly, Male Tiefling Expert 8
Medium (5'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 8
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)17 (+3) 6 (-2)13 (+1)
Skills History +6, Survival +1
Senses Passive Perception 8
Languages Common, Celestial, Aquan, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3

Possessions: 11000 sp.


Social Check DCs


Kriv Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a green armored body suit, with a simple white line shooting up and back down. His crest is short and blue. He has gleaming, smiling gold eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a font of random trivia from the lore and stories he has discovered

History: Kriv was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Gifted, Logical. Bonds: Poor, Adventurer. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Kriv Delmirev, Male Dragonborn Warrior 7
Medium (6'6") Dragonborn, True Neutral (CR 7)
Armor Class 8
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 7 (-2)11 (+0) 16 (+3)14 (+2)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: 600 gp.


Social Check DCs


Az-Adar Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He is physically well-built. His tied-back hair is auburn. His eyes are a pleasant amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Animals are drawn to him, and he is able to talk to them.

History: He was born in the south. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Philantrophist, Gifted, Persistence, Fighting. Bonds: Immigrant. Occupation: Weaver

Voice: Loud with bravado

Attributes [hide]

Az-Adar Yardley, Male Half-Orc Rogue 7
Medium (5'1") Half-Orc, True Neutral (CR 7)
Armor Class 7
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 10 (+0)9 (-1) 8 (-1)7 (-2)
Skills Insight +2, Intimidation +1
Senses Passive Perception 9
Languages Orc
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1

Possessions: 600 gp. Eye agate (16 gp). Silver pearl (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traubon Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a grey suit. He wears his hair in dreadlocks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. By chance he met his brother recently and the two have been together since.

Motivation: To share knowledge with the world; and find a way to reverse the transformation of his brother

Ideals: Persistence, Logical. Bonds: Family, Poor, Job. Occupation: Apothecary

Voice: Rolls R's

Attributes [hide]

Traubon Rumnaheim, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)17 (+3) 17 (+3)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Dwarven, Gnoll, Infernal, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs

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