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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shax Music, Female Tiefling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care, and carries longswords. Her brown hair has been sun bleached extensively. Her white eyes dart around the room hyper actively observing anyone and anything.

Personality: She loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Shax reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Being a Dilettante kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated, Joker. Bonds: Military. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Shax Music, Female Tiefling Expert 8
Medium (5'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 8 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 5 (-3)11 (+0) 13 (+1)17 (+3)
Skills Deception +6, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 90 pp. Blue sapphire (600 gp). Red garnet (80 gp).


Social Check DCs


Reynard Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a greatsword on his belt, and carries greatswords. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a slaver, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his brother before him, after school he went straight into learning to become a Animal Trainer. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: Sabotage a competitor; and he feels kind of lost in life

Ideals: Fighting. Flaws: Depressed. Bonds: Job, Mentor. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Reynard Copeland, Male Human Wizard 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)17 (+3) 13 (+1)17 (+3)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Terran, Orc, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 6000 cp. Silver chalice with lapis lazuli gems (100 gp).


Social Check DCs


Theobald Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he has the majority of his body covered in plate. His red hair is styled in orderly dreadlocks. His eyes are gray and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the north to a Performer, Theobald learned a great deal about his father's area of expertise. After coming to the age of reason, Theobald took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Performer soon after.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Athletic, Gifted. Bonds: Military, Job. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

Theobald Wedgwood, Male Human Wizard 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)13 (+1) 14 (+2)7 (-2)
Skills Performance +0, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp.


Social Check DCs


Orryn Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'8". He is generally shirtless and showing off his tattooed chest. His blonde hair is cut short. He has gleaming, smiling violet eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Miner, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: Seeks redemption; and he feels threatened by others

Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Job, Criminal record. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Orryn Pingun, Male Gnome Rogue 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 16 (+3)16 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs

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