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NPC Generator

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Advanced [show]


Ethereal Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'9" has a big stupid grin on his face most of the time. He has a large brown mantle and cape that has been intricately interwoven into his green robe. His black fur is braided into rings. His eyes are likewise amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he desires power and/or immortality

Ideals: Gifted. Flaws: Sensitive, Fearful. Bonds: Adventurer, Immigrant. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Ethereal Blossom, Male Tabaxi Sorcerer 4
Medium (6'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)17 (+3) 9 (-1)16 (+3)
Skills History +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Gnome, Auran, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 1 Minor magic item.


Social Check DCs


Nalral Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears his white hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. Energy wise he seems alert and responsive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy.

Ideals: Disciplined, Professionalism. Flaws: Insane, Disease. Bonds: Rich. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Nalral Bigtoe, Male Dwarf Druid 8
Medium (4'0") Dwarf, Lawful Good (CR 8)
Armor Class 12
Hit Points 62 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)14 (+2) 9 (-1)5 (-3)
Skills History +5, Persuasion +0
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Blue-white diamond (2000 gp). Blue star sapphire (600 gp). Rhodochrosite (14 gp). Zircon (50 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur is gray and curly. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He is obsessed with his god.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with vampirism at a very young age, Nimble has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He would like to get married and retire; and he's in love

Flaws: Disease. Bonds: Religious, Slave, Adventurer, Has a crush. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Nimble Grass, Male Tabaxi Druid 12
Medium (5'7") Tabaxi, Neutral Evil (CR 12)
Armor Class 10
Hit Points 86 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 300 pp. Moss agate (7 gp). Tourmaline (80 gp). Black star sapphire (1000 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Black pearl (1000 gp). Aquamarine (1000 gp).


Social Check DCs


Marastyr Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She carries a battered hand crossbow and tarnished shortbow as well. With bright white hair. She wears large thick round spectacles.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. As long as the job gets done she does not care how it got done.

History: The child of northern immigrants she idolized her mother. A few years later when the west was not economically sound they moved to her current location. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marastyr fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to settle down with her crush

Ideals: Fighting, Joker, Professionalism. Bonds: Immigrant. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Marastyr Bofdann, Female Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Athletics +1, History +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 170 gp. 1 Half-Plate.


Social Check DCs

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