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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Zaffrab Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this man is dressed in a clean blue cloak covering his clean studded leather. He wears a broad hat to hide his balding. His eyes are brown and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Insane. Bonds: Criminal record, Religious, Enemies. Occupation: Sage

Voice: Italian accent

Attributes [hide]

Zaffrab Nopenstallen, Male Gnome Commoner 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs


Hamil Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a red coat over a brown low-cut shirt, and a deerstalker hat upon his head. His silver hair is styled in orderly dreadlocks. He has green eyes.

Personality: He is extraordinarily eccentric. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His father raised him in a mountain cabin. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic. Flaws: Insane. Bonds: Religious, Nature, Slave. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Hamil Stoutman, Male Halfling Commoner 5
Small (2'10") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points -2 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 5 (-3)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp. Coral (80 gp). Iolite (60 gp). Sard (60 gp).


Social Check DCs


Bathin Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large green mantle and cape that has been intricately interwoven into his blue robe. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are a pleasant red.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also hits on women, regardless of circumstances.

History: He was born to loving parents in a slum to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Map Maker job and began his own company from there.

Motivation: He would like to get married and retire.

Ideals: Athletic, Persistence. Bonds: Has a crush, Poor, Job. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Bathin Scorn, Male Tiefling Fighter 2
Medium (6'6") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)15 (+2) 10 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 30 pp. 1 Magnifying glass.


Social Check DCs


Zook Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. He wears a broad hat to cover his moderate length black hair. His hazel unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Further he is a bit of a stoner and is frequently out of it.

History: Zook hails from a village terrorized by drow. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.

Motivation: He wants revenge against drow; and to clean up the streets

Ideals: Gifted. Flaws: Disease, Addict. Bonds: Guardian, Enemies. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Zook Nucklestamp, Male Gnome Expert 6
Small (3'8") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)9 (-1) 13 (+1)10 (+0)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4

Possessions: 600 gp. White opal (1000 gp). Tiger eye turquoise (4 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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