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NPC Generator

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Advanced [show]


Oloric Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his silver hair in a pixie cut. His violet eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Architect. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Sold as a small child to a brothel owner, Oloric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Bonds: Poor, Job, Criminal record, Mentor. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Oloric Daraln, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 15 (+2)8 (-1) 17 (+3)11 (+0)
Skills Deception +2, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: Just what you see.


Social Check DCs


Whurdred Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman tends to wear a large grey jacket and is in decent physical shape. Her auburn hair is wavy and long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She plays an instrument quite well.

History: Whurdred lived on a farm with her mother, near the main road leading to a nearby town. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Whurdred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Whurdred. She has never given up on her painting dream.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Ideals: Artistic. Flaws: Depressed. Bonds: Family, Criminal record, Adventurer. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Whurdred Strakeln, Female Dwarf Monk 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 9 (-1)6 (-2)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Sarah Hadlee, Female Human [Permalink]

Personal [hide]

Description: A 5'11" northern woman, she tends to wear a large brown jacket. Her tied-back hair is golden. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. As long as the job gets done she does not care how it got done.

History: She was born in a small forest village. Her first spouse was a Miller, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism, Logical. Bonds: Nature, Family. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Sarah Hadlee, Female Human Cleric 11
Medium (5'11") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Medicine +4, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1200 gp.


Social Check DCs


Morana Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this eastern woman wears a robe, a symbol of luck around her neck, and a warhammer on her belt. Her brown hair is well kept. Her green eyes have a joyful gleam in them most of the time.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She receives visions of the future at random moments

History: Sold as a small child to a necromancer, Morana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Morana took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic. Bonds: Mentor. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Morana Bloodkith, Female Dwarf Expert 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)10 (+0) 11 (+0)13 (+1)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 350 gp. 1 Darkwood Buckler.


Social Check DCs

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