Verin Flair, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is silver and curly. She wears crescent spectacles with a black brim.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She struck the Spy job and began her own company from there.
Motivation: To reunite with her old friends; and expand her business
Flaws: Antagonistic. Bonds: Adventurer, Poor, Job, Immigrant. Occupation: Spy
Voice: American accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp. 1 Masterwork Uncommon Weapon.
Seebo Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tan trousers with brown and tan striped suspenders. He wears various colorful collared shirts. He has a white handlebar mustache and slicked back white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in a small island village. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Seebo and his spouse have recently divorced.
Motivation: Find a way to reverse the transformation of his brother; and he is not mentally stable, and does not behave rationally
Ideals: Passionate. Flaws: Insane, Antagonistic. Bonds: Nature, Slave. Occupation: Mayor
Voice: Dutch accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 70 pp. Silver pearl (130 gp). Aquamarine (1000 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Aldous Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear yellow tank tops with blue pants. His hair is short and red. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Aldous was born in the east. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Being a Barber kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He wants nothing more than to rejoin the army; and he is a bit of a kleptomaniac
Ideals: Philantrophist, Persistence, Entrepeneur. Bonds: Criminal record, Military. Occupation: Barber
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 12 (+1) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Orc, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 500 gp. Tourmaline (130 gp). White opal (800 gp). Deep blue spinel (1000 gp). Blue quartz (13 gp).
Vapula Horror, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear green pants and tee shirts. Her blue hair, when down, is lengthy. She wears large thick round spectacles.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is used to getting what she wants. In part because she is a meticulous planner.
History: The child of a Stableman, who enjoyed hunting, Vapula was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She used her abilities to travel the world and help people.
Motivation: Meet up once more with her childhood friend; and nothing but the best is good enough for her
Ideals: Impeccable, Professionalism, Philantrophist. Bonds: Nature, Adventurer. Occupation: Assassin
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 17)
Armor Class 9
Hit Points 113 (17d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 12 (+1) | 19 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 18
Languages Common, Orc, Aquan, Druidic, Celestial
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +2
Possessions: 5000 gp. Obsidian (6 gp). Blue quartz (6 gp). Aquamarine (1500 gp). Black pearl (1500 gp). Alexandrite (1500 gp). Amethyst (160 gp). Aquamarine (1500 gp). Blue quartz (6 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

