Markosian Abstract, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is physically well-built. Her long red hair is drawn into a two foot long braid. Her eyes are gold and catlike.
Personality: Eccentric and domineering, Markosian will drive conversation. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: Markosian was born the youngest of three triplets. She found a children's book about a Tiefling Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Find a way to reverse the transformation of her sister; and expand her business
Ideals: Extrovert, Artistic, Justice. Bonds: Family, Adventurer, Job. Occupation: Stylist
Voice: Squeaky
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 60 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 400 gp.
Paelias Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a fine chain shirt which he covers with tan colored cloaks and clothing and is in decent physical shape. His hair is chestnut and very short. He has a tattooed face.
Personality: Prone to second guessing himself, he comes off as nervous. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Paelias was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Elven conditions. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.
Motivation: Someone believes him a fraud; and his relatives are trying to arrange a marriage
Flaws: Shy, Racist. Bonds: Rich, Family, Enemies. Occupation: Banker
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 1300 sp. Red-brown spinel (110 gp). 1 Half-Plate.
Kite Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown coat over a black low-cut shirt, and a Stetson hat upon her head. Her fur is beige and curly. She wears round tiny glasses practically rammed into her face.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.
Motivation: To clean up the streets; and she's looking for her big break
Flaws: Antagonistic, Disease. Bonds: Family, Adventurer, Guardian. Occupation: Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 19 (+4) | 13 (+1) | 15 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnoll, Terran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Light steel shield.
Krimmon Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears bulky white painted plate armor. His black hair is lengthy. His violet eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.
History: He comes from a rich western family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Rich, Criminal record. Occupation: Ploughman
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 11)
Armor Class 14
Hit Points 68 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 2900 gp. Golden pearl (90 gp). Star rose quartz (30 gp). Chalcedony (30 gp). Freshwater pearl (5 gp). Silver pearl (90 gp). Blue sapphire (1500 gp). Red-brown spinel (90 gp). Alexandrite (300 gp). Jasper (30 gp). Sard (30 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


