Verin Luck, Female Tiefling [Permalink]
Personal [hide]
Description: She is renowned for her bright black dresses and hats, and carries monstrous two handed axes. Her hair is dark red and curly. She has a tattooed face.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done she does not care how it got done.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered painting. She now spends her time doing works of charity.
Motivation: Wants her loneliness to end; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism, Artistic, Philantrophist. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Spice Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 60 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 14 (+2) | 8 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 9000 sp.
Nedda Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman wears a white coat over a black low-cut shirt, and a broad hat upon her head. Her clothes are grease stained in places. Her black hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in the east to a Interpreter, Nedda learned a great deal about her father's area of expertise. A few years later when the west was not economically sound they moved to her current location. She became a Interpreter soon after.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Passionate, Philantrophist. Bonds: Poor, Immigrant, Job. Occupation: Interpreter
Voice: Speaks with a cold
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 59 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 70 pp. Golden circlet with four aquamarines (5000 gp). Silver chalice with lapis lazuli gems (90 gp). A delicate brass dragon egg (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp).
Tenena Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a tan armored body suit, with a simple violet line shooting up and back down. Her chestnut hair is drawn into a tight pony tail with a dagger scrunchie. Her violet eyes are slightly larger than normal.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a small toy that she constantly fidgets with.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an athlete and attended two major summer competitions. She never won. She's since become an addict/alcoholic.
Motivation: Wants to work out more often; and to be a crown-heir again
Ideals: Athletic, Joker, Gifted. Flaws: Addict. Occupation: Banker
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 1200 sp.
Dagnal Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This woman has a large brown mantle and cape that has been intricately interwoven into her black robe, and sports empty pouches on her belt. Her hair is always cut to a buzz. She has several tiny aquamarine earrings on each ear.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a logical person and will generally grow upset if things defy logic and science.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has dedicated herself to building a better trade route.
Motivation: She is greedy.
Ideals: Logical, Artistic. Bonds: Rich, Adventurer, Mentor. Occupation: Doctor
Voice: Scottish accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 1700 sp. 1 Masterwork Artisan’s tools. 1 Simple lock.
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Their contribution stands as a beacon of hope for all adventurers!


