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NPC Generator

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Advanced [show]


Finellen Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'3" and is wearing the road beaten gear of a warrior. She has moderate length auburn hair. She has a tattooed face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Finellen was born the youngest of three triplets. She made a point of taking high paying jobs and getting most of it up front. She has been saving her money to try and buy her brother's freedom.

Motivation: Wants to work out more often; and find a way to reverse the transformation of her brother

Ideals: Fighting, Athletic, Joker. Bonds: Family, Adventurer. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Finellen Rakankrak, Female Dwarf Sorcerer 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 66 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)16 (+3) 13 (+1)15 (+2)
Skills Arcana +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Infernal, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666653

Possessions: 400 pp. Moss agate (11 gp).


Social Check DCs


Thea Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath her clothing is a huge mess of scar tissue. Her hair, while still mostly auburn, has prominent grey streaks. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born several months after her father was called into army service. Her father was very strict, and drilled into her lessons on being the perfect lady. She has dedicated herself to building a better trade route.

Motivation: A deep hatred of brigands.

Ideals: Impeccable. Bonds: Adventurer, Slave, Enemies, Military. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Thea Kettlewhistle, Female Halfling Commoner 13
Small (3'0") Halfling, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 47 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Persuasion +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +3 / 4d4-1, Ranged +3 / 4d4-1, Grapple -1

Possessions: 800 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Silver comb with moonstones (700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Solid gold idol (600 gp). Gold and topaz bottle stopper cork (1700 gp). Gold music box (2000 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). A roughly beaten golden orb (80 gp).


Social Check DCs


Trail Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'4", this man is renowned for his bright brown suits and hats. His cinnamon fur is still thick. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the west. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Trail grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and wants to open a new tavern

Ideals: Pacifist, Logical. Bonds: Adventurer, Rich, Job. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Trail Candle, Male Tabaxi Monk 10
Medium (5'4") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 17 (+3)11 (+0)
Skills History +5, Stealth +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Georgina Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears baggy white pantaloons and a tan scarf. Her hair is cut close to her head. Her amber eyes dart from person to person to random spaces in the air.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She is a Lycanthrope in disguise. Georgina was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Healer. She now travels the world, in search of power and loot.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Job, Adventurer, Immigrant. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Georgina Sunmeadow, Female Halfling Aristocrat 10
Small (3'2") Halfling, Lawful Good (CR 10)
Armor Class 14
Hit Points 62 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)6 (-2) 10 (+0)11 (+0)
Skills Deception +4, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 230 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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