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NPC Generator

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Advanced [show]


Shifting Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, and she perpetually has her nunchaku ready. She keeps her white fur in a flapper bob. She has a tattooed face.

Personality: She is fixated on the number 80. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. After a long history of fighting, Shifting and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Mentor, Nature. Occupation: Carter

Voice: Irish accent

Attributes [hide]

Shifting Of Ale, Female Tabaxi Fighter 1
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)11 (+0) 15 (+2)11 (+0)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp. Banded agate (10 gp). 1 Superior lock.


Social Check DCs


Rieta Hurt, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears suspenders and green workpants. Her shirt is red, and she wears a heavy green leather apron most of the time. Her long purple hair is drawn into a two foot long braid. She has several tiny amber earrings on each ear.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She is a Maurezhi in disguise. She has chosen to use the inheritance that was left to her frivolously. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Athletic, Joker, Optimist. Bonds: Rich, Adventurer. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Rieta Hurt, Female Tiefling Fighter 9
Medium (4'7") Tiefling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 76 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)14 (+2) 12 (+1)16 (+3)
Skills Intimidation +6, Investigation +5
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1300 gp. Jeweled anklet (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). An abacus with copper, silver and gold markers (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grom Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a broad hat to hide his balding. His eyes are gray and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of northern immigrants he idolized his mother. Grom was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Grom decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he's attracted to the pc

Ideals: Opinionated. Bonds: Family, Immigrant, Criminal record, Has a crush. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Grom Cooper, Male Half-Orc Aristocrat 16
Medium (6'8") Half-Orc, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 112 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)9 (-1) 16 (+3)8 (-1)
Skills Animal Handling +8, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1

Possessions: 11000 gp. Malachite (12 gp). Blue quartz (12 gp). Amber (110 gp). Citrine (20 gp). Jacinth (4000 gp). Pink pearl (110 gp). Blue quartz (12 gp). Tiger eye turquoise (12 gp). Black opal (800 gp). Zircon (20 gp). Violet garnet (400 gp). Star rose quartz (20 gp). Rhodochrosite (12 gp). Black pearl (400 gp). Malachite (12 gp). Coral (110 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Alex Harley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears a brown shirt with thin white vertical stripes and blue pants. His hair is long and silver with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. He has violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Assassin

Voice: Deep voice with rolling R's

Attributes [hide]

Alex Harley, Male Human Commoner 11
Medium (5'4") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 24 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)6 (-2) 6 (-2)7 (-2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2300 gp. Moonstone (20 gp). Malachite (4 gp). Pink pearl (100 gp). Tiger eye turquoise (4 gp). Zircon (20 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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