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Advanced [show]


Cask Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her cinnamon fur is smooth and relatively long. Her eyes are a pleasant amber.

Personality: She is business-like. She takes instructions and follows them to the letter. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: A powerful slaver made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing her studies, news broke out that her hometown was attacked by orcs. Cask was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: Many orcs want her driven away; and someone believes her a fraud

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Mentor, Enemies. Occupation: Animal Trainer

Voice: Speaks like tongue is numb

Attributes [hide]

Cask Mist, Female Tabaxi Expert 11
Medium (5'3") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)11 (+0) 8 (-1)15 (+2)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 2900 gp. Embroidered silk and velvet mantle with numerous moonstones (2700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Gold cup set with emeralds (5000 gp).


Social Check DCs


Raymond Elsing, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Mercenary. His auburn hair is braided into rings. He has several tiny aquamarine earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Raymond was born the youngest of three triplets. He was taken from his home at a very young age. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Antagonistic, Forgetful. Bonds: Rich, Family, Slave. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Raymond Elsing, Male Half-Elf Ranger 5
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 11 (+0)9 (-1)
Skills History +3, Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. 1 Full Plate. 1 Full Plate.


Social Check DCs


Fallond Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a worn and beaten armor. His hair, while still mostly black, has prominent grey streaks. His brown eyes lackadaisically let the world flow into them.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Weaver, his mother struggled to pay the bills. A gifted student he started as a Weaver, but he got bored and became a Doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable. Bonds: Poor, Job, Adventurer. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Fallond Gorunn, Male Dwarf Adept 6
Medium (4'0") Dwarf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)13 (+1) 10 (+0)13 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 3000 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). A small bag of saffron. (100 gp). Gold music box (2000 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osah Flair, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black armored body suit, with a simple blue line shooting up and back down. She has wavy purple hair. She wears large thick round spectacles.

Personality: A deeply religious woman she believes everything happens for a reason. She has a minor phobia of water and hates getting wet.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Osah was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Butcher. She left for the north, certain she would find work there.

Motivation: She is wracked by social anxiety; and she's repulsed by the pc

Flaws: Fearful, Antagonistic. Bonds: Religious, Immigrant. Occupation: Butcher

Voice: Spits and sputters

Attributes [hide]

Osah Flair, Female Tiefling Expert 2
Medium (6'5") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)17 (+3) 13 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 7000 cp.


Social Check DCs

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