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NPC Generator

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Advanced [show]


Sarah Rothenel, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is muscular with a powerful set of arms. Her hair is long and chestnut with streaks of red, and is pulled back with small violet clips. Her eyes are likewise hazel.

Personality: She loves telling others what to do and how they should feel about things. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She comes from a rich western family. She found a children's book about a Half-Elf Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a Bellfounder soon after.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Opinionated. Bonds: Rich, Family, Adventurer, Job. Occupation: Bellfounder

Voice: Sounds elderly

Attributes [hide]

Sarah Rothenel, Female Half-Elf Expert 8
Medium (5'6") Half-Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)15 (+2) 10 (+0)18 (+4)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Terran, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Fragrant In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with broad hat. She has a slight overbite and is overall scrawny. She has dyed her greying beige fur a little too much giving a sharp beige color. She is baby faced.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the north to a Locksmith, Fragrant learned a great deal about her father's area of expertise. Her childhood dream was to be a Sailor, but she was a colossal failure. She left for the north, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Fighting. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Fragrant In the Wind, Female Tabaxi Ranger 10
Medium (5'11") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 83 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)15 (+2) 14 (+2)15 (+2)
Skills Arcana +6, Stealth +8
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: Solid gold idol (1100 gp). Finely wrought small gold bracelet (60 gp). Silver comb with moonstones (200 gp). An abacus with copper, silver and gold markers (40 gp). A roughly beaten golden orb (40 gp).


Social Check DCs


Fallond Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time, and sports empty pouches on his belt. His red hair is lengthy and is close to two feet long. His brown eyes are passionate and lively.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fallond grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fallond. Recently he has begun working with bootleggers and crooks.

Motivation: Find a way to reverse the transformation of his sister; and a rival would like him out of the picture

Ideals: Artistic, Philantrophist, Fighting. Bonds: Criminal record, Family. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Fallond Burrowfound, Male Dwarf Wizard 3
Medium (4'3") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)15 (+2) 13 (+1)6 (-2)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 3000 sp.


Social Check DCs


Bundrigo Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with deerstalker hat. His auburn hair is knotted and matted. His gray eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving He receives visions of the future at random moments

History: Bundrigo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Bundrigo was born on a far northern desert where he grew up under the tutelage of his mother, an expert Crown-heir. He left for the north, certain he would find work there.

Motivation: To find somewhere to settle down; and he is content

Ideals: Joker, Gifted. Bonds: Immigrant, Poor. Occupation: Crown-heir

Voice: Slurs words

Attributes [hide]

Bundrigo Strongbones, Male Halfling Expert 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 19 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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