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NPC Generator

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Advanced [show]


Faran Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. He has a slight overbite and is overall scrawny. His golden hair is lengthy and is close to two feet long. He has amber eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A powerful necromancer made him what he is. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He now spends his time doing works of charity.

Motivation: Wants to raise his children well; and doesn't want to be a ploughman and was forced into it by his family

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Immigrant, Family. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Faran Warmwater, Male Halfling Barbarian 3
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 15
Hit Points 21 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 18000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Jacoba Hadley, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a brown costume with the symbols of her god on her torso. She keeps her auburn hair in a flapper bob. Her gray eyes peer out from beneath her top brown hat.

Personality: She dislikes all the random violence that takes place in the south. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Revenge; and expand her business

Ideals: Pacifist, Gifted. Bonds: Job, Nature, Enemies. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Jacoba Hadley, Female Human Wizard 7
Medium (5'10") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 1000 sp. Cloth of gold vestments (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrow Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his sickle. His golden hair is braided into rings. His eyes are a pleasant hazel.

Personality: He acts crazy and hedonistic. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Darrow was born on a far western island where he grew up under the tutelage of his father, an expert Bellfounder. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love

Ideals: Opinionated. Flaws: Hedonist, Disease. Bonds: Immigrant. Occupation: Bellfounder

Voice: Uses sign language

Attributes [hide]

Darrow Sunmeadow, Male Halfling Rogue 5
Small (2'11") Halfling, True Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)14 (+2) 17 (+3)12 (+1)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morana Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her sai always slung over her shoulder. She wears a small hat to hide her balding. Her eyes are a pleasant violet.

Personality: She snorts whenever she laughs or is feeling confident. She has a small toy that she constantly fidgets with.

History: Her father raised her in a mountain cabin. Morana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Retire the richest woman in the east; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur. Flaws: Addict. Bonds: Nature, Job. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Morana Rubyeye, Female Dwarf Aristocrat 8
Medium (4'1") Dwarf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)9 (-1) 9 (-1)13 (+1)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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