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NPC Generator

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Advanced [show]


Fivin Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow Stetson hat and yellow clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He keeps his golden hair in a flapper bob. His violet eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Fivin lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He then took over the family business and is one of the better Soapmaker for hire.

Motivation: To unite with his sister; and wishes to resurrect an old love

Flaws: Emotional, Antagonistic. Bonds: Family, Job, In love. Occupation: Soapmaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Fivin Iathrana, Male Half-Elf Fighter 5
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)6 (-2) 16 (+3)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp. Onyx (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Art In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He tends to wear a large pastel jacket. His cinnamon fur is lengthy. His eyes are copper and he is always smoking a pipe.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Art was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Art decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now travels the world, in search of power and loot.

Motivation: To protect his home; and obtaining odd cultural halfling artifacts is his passion

Flaws: Hedonist. Bonds: Criminal record, Rich, Adventurer, Guardian. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Art In the Morning, Male Tabaxi Warrior 6
Medium (5'1") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3

Possessions: 600 gp. Silver ewer (50 gp).


Social Check DCs


Merihim Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He very much looks the part of a Bather. His dark red hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.

History: Merihim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Barrister, but he was a colossal failure. He now owns his own business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Merihim Creed, Male Tiefling Barbarian 5
Medium (6'10") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)9 (-1) 12 (+1)14 (+2)
Skills Intimidation +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 500 gp. Silver comb with moonstones (500 gp). Fire opal pendant on a fine gold chain (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dazzazn Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his gold crest down. His eyes are gold and catlike.

Personality: Dazzazn is depressed about a lot of things. He tends to be a nihilist. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a forest tribe. His childhood dream was to be a Dilettante, but he was a colossal failure. He struck the Mayor job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Ideals: Logical. Flaws: Depressed. Bonds: Poor, Nature, Job, Enemies. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Dazzazn Bhenkumbyrznaax, Male Dragonborn Bard 7
Medium (6'4") Dragonborn, Chaotic Good (CR 7)
Armor Class 11
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)18 (+4) 10 (+0)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Druidic, Infernal
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 60 pp. Eye agate (10 gp). Black pearl (900 gp).


Social Check DCs

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