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NPC Generator

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Advanced [show]


Drogo Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light violet in addition to tight pants. He has a very tight haircut. His brown eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. He worked as a nervous Blacksmith and found it very stressful. He has been saving his money to try and buy his brother's freedom.

Motivation: Retire the richest man in the north; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Job, Family. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Drogo Siannodel, Male Half-Elf Rogue 4
Medium (5'4") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)7 (-2) 14 (+2)9 (-1)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Guy Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy blonde hair. He has hazel eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Guy reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Actor and was forced into it by his family; and wants to raise his children well

Ideals: Athletic. Flaws: Cynical. Bonds: Military, Family. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Guy Serge, Male Half-Elf Cleric 15
Medium (5'11") Half-Elf, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 102 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)9 (-1) 9 (-1)10 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 gp. Tourmaline (160 gp). Obsidian (15 gp). Golden yellow topaz (1000 gp). Rose (70 gp). Azurite (15 gp). Azurite (15 gp). Aquamarine (1000 gp). Golden yellow topaz (1000 gp). Sard (70 gp). Chrysoprase (70 gp). Deep blue spinel (1000 gp). 1 Medium magic item.


Social Check DCs


Baern Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with red pants. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair, when down, is lengthy. He has amber eyes and a brown hat with a red feather.

Personality: He has a massive crush on the younger sibling of the Detective who has hired him part-time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His divine abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Justice, Gifted. Bonds: Has a crush, Military, Enemies. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Baern Gorunn, Male Dwarf Warlock 3
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)10 (+0) 10 (+0)11 (+0)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 7000 cp.


Social Check DCs


Callie Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born in a small island village. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her brother recently and the two have been together since.

Motivation: An old rival family wants her found; and doesn't want to be a farmer and was forced into it by her family

Flaws: Addict, Emotional, Antagonistic. Bonds: Nature, Family. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Callie Kettlewhistle, Female Halfling Cleric 2
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)14 (+2) 6 (-2)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 8
Languages Common, Halfling, Gnome, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 330 gp. 1 Chain shirt.


Social Check DCs

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