Heward Bentham, Male Human [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. His long white hair reaches down to his waist. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.
History: He was raised in a white middle class family as the only child. His first spouse was a Engraver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Doesn't want to be a Glassblower and was forced into it by his family.
Flaws: Antagonistic, Selfish, Mundane. Bonds: Family. Occupation: Glassblower
Voice: Indian accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 200 sp. 1 Magnifying glass.
Mijira Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is wearing a tight green one piece outfit complete with pants, hood, and a cape. She has dyed her greying silver crest a little too much giving a sharp silver color. She has red eyes and a green hat with a grey feather.
Personality: A skeptical and narcissistic woman, Mijira's first love is herself. Her second love is also herself. She uses divination through singing.
History: Born to a Brewer, her father struggled to pay the bills. There was a wharf not far from home where she often wandered off to fish. She's also a talented Brewer, but doesn't like to broadcast it.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Gifted. Bonds: Poor, Nature. Occupation: Carter
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 800 gp. Jade (120 gp). Aquamarine (1100 gp). Rhodochrosite (14 gp). Black pearl (1100 gp). 1 Minor magic item.
Rathkran Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black tunic with brown highlights, and long violet pants that bunch up around his shoes. He carries a battered hammer and tarnished sword as well. His green crest is braided into rings. His eyes are red and catlike.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a criminal king-pin and mafia family Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently he has begun working with bootleggers and crooks.
Motivation: To end his boredom; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Mundane. Bonds: Criminal record, Family. Occupation: Navigator
Voice: Switch between two voices
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 50 gp. 1 Banded mail.
Roywyn Nackle, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a tight fitting blue shirt and pants. With bright auburn hair. She has gleaming, smiling green eyes.
Personality: Roywyn is depressed about a lot of things. She tends to be a nihilist. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Extrovert. Flaws: Depressed, Mundane. Bonds: Military, Debt. Occupation: Bather
Voice: Low and grunting
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp.
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