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NPC Generator

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Advanced [show]


Direcris Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black deerstalker hat and black clothes. His white crest is lengthy. His eyes are red and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He struck the Ruler job and began his own company from there.

Motivation: He loathes his own lifestyle; and to be a layabout again

Ideals: Philantrophist. Flaws: Depressed. Bonds: Adventurer, Rich, Job. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Direcris Wystongjiir, Male Dragonborn Warlock 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 14
Hit Points 11 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 5 (-3)14 (+2) 12 (+1)12 (+1)
Skills Athletics +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Sapphire pendant on gold chain (1200 gp).


Social Check DCs


Kûga Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. His red hair is knotted and matted. His amber eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Regain custody of his daughter; and he's looking for his big break

Ideals: Persistence, Gifted. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Kûga Staurheim, Male Half-Orc Adept 6
Medium (6'10") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 900 gp. Citrine (50 gp). Jade (40 gp). Hematite (5 gp). Coral (40 gp).


Social Check DCs


Gurdis Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'2" has a big stupid grin on her face most of the time. She wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her moppish brown hair is in a traditional bowl cut. She has a tattooed face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her brother before her, after school she went straight into learning to become a Banker. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gurdis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's attracted to the PC; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Fighting. Bonds: Rich, Job, Has a crush. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Gurdis Goblinbane, Female Dwarf Commoner 4
Medium (4'2") Dwarf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)9 (-1) 6 (-2)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Masterwork manacles. 1 Small steel mirror.


Social Check DCs


Hamil Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a red coat, and a wedding ring on his left hand. His chestnut hair is cut short. His eyes are likewise amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 5 years later his spouse died after the birth of his son. Heartbroken, Hamil never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Selfish, Secretive. Bonds: In love, Nature, Poor. Occupation: Cook

Voice: Speaks in third person

Attributes [hide]

Hamil Copperkettle, Male Halfling Monk 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Medicine +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp.


Social Check DCs

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