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NPC Generator

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Lvl.
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Advanced [show]


Tomph Home, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who wears white trousers with blue and tan striped suspenders. She wears various colorful collared shirts. Her brown hair is wavy and long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She has a minor phobia of water and hates getting wet.

History: Born in the north to a Shepherd, Tomph learned a great deal about her mother's area of expertise. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She then took over the family business and is one of the better Shepherd for hire.

Motivation: She feels that her past leaves her morally obligated to help; and she is wracked by social anxiety

Ideals: Artistic. Flaws: Fearful, Antagonistic. Bonds: Job, Criminal record. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Tomph Home, Female Half-Orc Barbarian 7
Medium (6'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 65 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Arcana +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5

Possessions: 1100 gp. Amethyst (100 gp). Tiger eye turquoise (9 gp). Rhodochrosite (9 gp). Smoky quartz (80 gp).


Social Check DCs


Nuthra Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a green coat over a blue low-cut shirt, and a deerstalker hat upon her head. Her crest is brass and very short. Her eyes are gold.

Personality: She is business-like. She takes instructions and follows them to the letter. She is used to getting what she wants. In part because she is a meticulous planner.

History: She comes from a rich western family. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC; and she has a rivalry with the church that dominates her actions

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Nuthra Ophinshtalajiir, Female Dragonborn Wizard 11
Medium (6'2") Dragonborn, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 9 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 7 (-2)12 (+1) 16 (+3)16 (+3)
Skills Deception +7, Performance +7
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 50 pp. Pink pearl (80 gp). Moss agate (6 gp). Freshwater pearl (6 gp). Rhodochrosite (6 gp).


Social Check DCs


Kelter Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is short and white. He has amber eyes and a red hat with a white feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered east to less war torn lands. He got away from his former life and has fallen to alcoholism.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: PTSD, Addict. Bonds: Poor. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Kelter Underfoot, Male Halfling Commoner 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)10 (+0) 10 (+0)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 gp.


Social Check DCs


Nordak Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of the four houses of cards around his neck, and a trident on his belt. He has a golden handlebar mustache and slicked back golden hair. His eyes are a pleasant blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Nordak was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted, Philantrophist. Bonds: Poor. Occupation: Hunter

Voice: Spits and sputters

Attributes [hide]

Nordak Deepdelver, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)9 (-1) 7 (-2)6 (-2)
Skills Religion +1, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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