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NPC Generator

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Advanced [show]


Einkil Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man tends to wear a brown poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has done his best to style his auburn hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: Einkil wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in greataxe use. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Laborer and was forced into it by his family.

Ideals: Disciplined, Fighting. Bonds: Rich, Family, Enemies. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Einkil Gorunn, Male Dwarf Rogue 6
Medium (4'1") Dwarf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 17 (+3)11 (+0)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp. Red garnet (60 gp). 1 Minor magic item.


Social Check DCs


Vanchu Hadleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'9" and wears a robe, a symbol of luck around her neck, and a sword on her belt. She wears a Stetson hat to cover her moderate length chestnut hair. Her green eyes are slightly larger than normal.

Personality: She is calm most of the time but flees social interaction. She also hits on women, regardless of circumstances.

History: Born in the north to a Healer, Vanchu learned a great deal about her mother's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She became a Healer soon after.

Motivation: She has a crush on the local Tailor.

Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Has a crush, Job. Occupation: Healer

Voice: Posh accent

Attributes [hide]

Vanchu Hadleigh, Female Half-Orc Wizard 5
Medium (4'9") Half-Orc, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 12 (+1)8 (-1)
Skills History +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 200 gp. Black star sapphire (700 gp). Aquamarine (1300 gp).


Social Check DCs


Eridred Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'10" western woman, she is wearing the road beaten gear of a warrior. Her red hair is wavy and long. She has gleaming, smiling hazel eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: When she was but 8 years old her parents immigrated from the west. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She'd like to take her coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Bonds: Religious, Immigrant, Nature, Job. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Eridred Ironfist, Female Dwarf Commoner 10
Medium (3'10") Dwarf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 35 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)16 (+3) 11 (+0)9 (-1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Celestial, Infernal
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 1100 gp. Rose (50 gp). Tiger eye turquoise (14 gp). Rose (50 gp). Freshwater pearl (14 gp). Aquamarine (1100 gp). Red-brown spinel (50 gp). Blue quartz (14 gp).


Social Check DCs


Marastyr Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has a slight overbite and is overall scrawny. Her hair is greying and her face has many wrinkles. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Marastyr will drive conversation. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village she learned the ways of the warrior from her father. She went to a religious school and was inspired by the priests there in charitable deeds. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of her daughter; and to share knowledge with the world

Ideals: Extrovert, Logical, Fighting. Bonds: Poor, Religious, Family. Occupation: Banker

Voice: Voice breaks

Attributes [hide]

Marastyr Bigtoe, Female Dwarf Druid 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 120 gp.


Social Check DCs

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