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NPC Generator

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Advanced [show]


Pelt On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, and she perpetually has her shield ready. Her orange fur, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: A skeptical and narcissistic woman, Pelt's first love is herself. Her second love is also herself. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born in a small plains village. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was granted druidic powers by her dying sister.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Gifted. Bonds: Rich, Nature. Occupation: Animal Trainer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Pelt On the Mountaintop, Female Tabaxi Paladin 6
Medium (5'0") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 12 (+1)9 (-1)
Skills Deception +2, Medicine +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 200 gp. Pink pearl (60 gp). Carnelian (40 gp). White opal (500 gp).


Social Check DCs


Adam Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man wears skinny pants and wears a yellow and black robe with the hood down. His clothes are grease stained in places. His black hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Poor, Immigrant. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Adam Coleman, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Lone In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. His white fur is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Lone enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and to reunite with his absent mother

Ideals: Optimist, Gifted. Flaws: Hedonist. Bonds: Rich, Family. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Lone In the Wind, Male Tabaxi Paladin 2
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 9 (-1)18 (+4)
Skills Intimidation +6, Stealth +2
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Jade Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears pastel trousers with tan and green striped suspenders. He wears various colorful collared shirts. His white fur, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Jade speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with a lost civilization.

History: He was born in a small plains village. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Barrister and was forced into it by his family; and he has passion for adventuring and risk

Ideals: Impeccable. Bonds: Adventurer, Nature, Family. Occupation: Barrister

Voice: Spits and sputters

Attributes [hide]

Jade Mist, Male Tabaxi Warrior 2
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 17 (+3)7 (-2)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs

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