Malmûg Wentworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a trident on his belt, and carries tridents. He has done his best to style his chestnut hair to look like a famous performer. He has violet eyes and a black hat with a blue feather.
Personality: While he acts the brute, he is far gentler than he would appear. He enjoys reading and quiet.
History: Malmûg was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Fighting, Logical. Bonds: Poor, Criminal record, Family. Occupation: Map Maker
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 150 pp.
Skirt Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He sports a flattop fur cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Energy wise he seems alert and responsive.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.
Motivation: Many gnolls want him driven away.
Ideals: Disciplined, Professionalism. Flaws: Insomniac. Bonds: Religious, Enemies. Occupation: Performer
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 8 (-1) | 6 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Eye agate (12 gp). 1 Banded mail.
Eldon Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he prefers to wear flannel. With a patchy black beard and wild black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he acts the brute, he is far gentler than he would appear. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insomniac, Insane. Bonds: Criminal record, Nature. Occupation: Healer
Voice: Eastern European accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5
Possessions: 500 gp. Black pearl (800 gp). Hematite (6 gp). Chalcedony (40 gp).
Elizabeth Clare, Female Human [Permalink]
Personal [hide]
Description: Standing 6'0", this woman is well dressed, constantly wearing a grey suit, tan shirt, and black tie. Her tied-back hair is auburn. Her violet eyes peer out from beneath her wide-brimmed grey hat.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does not trust anyone and sleeps with one eye open.
History: She got into the Ploughman business at a young age. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She has drifted from career to career and currently works as a Ploughman.
Motivation: Further expansion of business.
Flaws: Depressed, Insomniac. Bonds: Job, Adventurer. Occupation: Ploughman
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp. 1 Masterwork Thieves’ tools.
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