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NPC Generator

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Advanced [show]


Kelter Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white tunic with blue highlights, and long brown pants that bunch up around his shoes. He has a moderate pudge and is not very fit. He sports a flattop hair cut. He has gleaming, smiling hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he has decided he is irredeemable

Ideals: Logical. Flaws: Disease. Bonds: Poor, Adventurer, Criminal record. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kelter Wildcloak, Male Halfling Bard 8
Small (3'0") Halfling, True Neutral (CR 8)
Armor Class 15
Hit Points 64 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 18 (+4)10 (+0) 17 (+3)14 (+2)
Skills Persuasion +5, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 10000 sp.


Social Check DCs


Whurbin Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is smooth and relatively long. He has a dull look in his green eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As long as the job gets done he does not care how it got done.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many gnolls want him driven away.

Ideals: Professionalism. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Whurbin Broodfist, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 8 (-1)8 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 160 pp.


Social Check DCs


Mara Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a long, yellow cloak. Her white hair is drawn into a tight pony tail with a butterfly scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She uses divination through singing.

History: Mara hails from a village terrorized by gnolls. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Enemies, Job. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Mara Qualanthri, Female Half-Elf Expert 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)8 (-1) 17 (+3)16 (+3)
Skills Performance +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Clifton, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with blue and green striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. He wears a broad hat to cover his moderate length blonde hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a mountains tribe. He was an apprentice working in his father's forge. Since then, he has sought to make the best of life.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away

Ideals: Optimist, Gifted. Bonds: Nature, Job, Enemies. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anselm Clifton, Male Human Barbarian 11
Medium (5'2") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 80 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)13 (+1) 9 (-1)10 (+0)
Skills Medicine +3, Nature +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 2600 gp. A delicate brass dragon egg (30 gp). Embroidered and bejeweled glove (4000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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