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NPC Generator

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Advanced [show]


Spear Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'3". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a greataxe. His red fur, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Depressed. Bonds: Rich, Job, Religious. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Spear Paws, Male Tabaxi Expert 4
Medium (6'3") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Moss agate (10 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mumpena Turen, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a tan and green handkerchief worn on her left side. She has a slight overbite and is overall scrawny. Her golden hair is smooth and relatively long. Her fierce violet eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born into a rich family. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Servant they were divorced and she won custody of their daughter. She worked as a Mortician, and she later adopted a second daughter.

Motivation: She is greedy; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Flaws: Addict. Bonds: Slave, Rich, Family, Enemies. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Mumpena Turen, Female Gnome Barbarian 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Athletics +2, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Merihim Horror, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a green tunic with black highlights, and long green pants that bunch up around his shoes. His brown hair is still thick. His black eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His mother raised him in a mountain cabin. He moved out north to avoid the crime he committed. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with his childhood friend; and he loathes his own lifestyle

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Poor, Criminal record, Nature, Adventurer. Occupation: Server

Voice: Thin and wheezing

Attributes [hide]

Merihim Horror, Male Tiefling Bard 3
Medium (5'7") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 8 (-1)16 (+3) 8 (-1)16 (+3)
Skills Athletics +0, Nature +5
Senses Passive Perception 9
Languages Common, Orc, Giant, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 6000 cp.


Social Check DCs


Gunnloda Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an entirely grey suit with black socks and a vest with buckled shoes. She is portly but not overly obese. Her golden hair is thinning but still full. Her eyes are hazel and catlike.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a pair of adventurers, Gunnloda grew up listening to her father's many stories. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for her; and her spouse's relatives view her with great suspicion

Ideals: Philantrophist, Impeccable. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Gunnloda Torevir, Female Dwarf Warlock 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 20 (+5)12 (+1) 15 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 190 gp. Banded agate (8 gp). Sard (20 gp). Golden yellow topaz (300 gp).


Social Check DCs

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