Agatha Garfield, Female Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her pickaxe. She sports a flattop hair cut. She wears a mask on her face.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is able to make almost anything out of random pieces of junk.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was very strict, and drilled into her lessons on being the perfect lady. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: A deep hatred of giants.
Ideals: Impeccable, Gifted. Bonds: Military, Enemies. Occupation: Actor
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Shautha Branson, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her black hair is still thick. Her eyes are a pleasant brown.
Personality: She snorts whenever she laughs or is feeling confident. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She is the product a well kept family trust fund and as such has never really known need. She went to a religious school and was inspired by the priests there in charitable deeds. She now owns her own business.
Motivation: Expand her business; and wants to open a new tavern
Bonds: Religious, Rich, Job. Occupation: Shepherd
Voice: Squeaky
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 15 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 900 gp.
Great Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has wavy beige fur. Her otherwise smooth face is marked with small tiny scars.
Personality: She snorts whenever she laughs or is feeling confident. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by illithids. Great was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and to pay off her debts
Ideals: Philantrophist, Athletic. Bonds: Rich, Enemies, Debt. Occupation: Sage
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 13 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 8 (-1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Auran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). An abacus with copper, silver and gold markers (160 gp).
Althaea Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who is constantly adorned with expensive silk clothing, often dyed in bright tan and violet, and wears rings and necklaces with large, colorful gems. Her golden hair is cut short. Her face is covered beneath a completely black helmet.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She would rather hide behind her crafts than deal with other people.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Gardener arts, while her father instructed her in etiquette, music and courtly manner. She went to a religious school and was inspired by the priests there in charitable deeds. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she is greedy
Ideals: Artistic. Flaws: Shy, Insomniac. Bonds: Rich, Religious. Occupation: Gardener
Voice: Raspy
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 190 gp.
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