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NPC Generator

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Advanced [show]


Damaia Charisma, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear flannel. She keeps her black hair in a pixie cut. She has gold eyes and a green hat with a yellow feather.

Personality: She is business-like. She takes instructions and follows them to the letter. She works hard and plays hard.

History: When she was but 6 years old her parents immigrated from the east. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: She would like to get married and retire; and she has a crush on the local sage

Ideals: Professionalism. Flaws: Hedonist. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Damaia Charisma, Female Tiefling Monk 5
Medium (6'3") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)14 (+2) 18 (+4)17 (+3)
Skills Deception +6, Nature +5
Senses Passive Perception 14
Languages Common, Abyssal, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. Sardonyx (80 gp).


Social Check DCs


Maynild Ainsley, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many yellow ritualistic tattoos. She is well dressed, but even with her fine clothing she looks run-down. Her auburn hair is knotted and matted. Her blue eyes peer out from beneath her Stetson grey hat.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Maynild took refuge in the ruined castle and found the beat up scimitar and armor she uses now. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Logical. Flaws: Selfish. Bonds: Nature, Guardian, Rich. Occupation: Fisher

Voice: Soothing and warm

Attributes [hide]

Maynild Ainsley, Female Human Sorcerer 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Jet (90 gp).


Social Check DCs


Quillathe Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries a battered halberd and tarnished whip as well. Her golden hair is cut short with large spiked bangs in the front. Her gray eyes peer out from beneath her feathered blue hat.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. As long as the job gets done she does not care how it got done.

History: Quillathe lived on a farm with her mother, near the main road leading to a nearby town. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Family, Rich. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Quillathe Teinithra, Female Elf Adept 8
Medium (4'8") Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Arcana +3, Insight +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 800 gp. Citrine (20 gp). Rhodochrosite (10 gp). Tourmaline (160 gp). Azurite (10 gp). Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Perra Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a custom-built plate barding that's adorned with green lining and desert motifs. Her red crest is kept up in a ponytail inside a broad hat. She wears a mask on her face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She takes great joy in being the best Assassin in town.

History: When she was but 8 years old her parents immigrated from the south. Through the years after Perra was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Perra's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Expand her business.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Perra Caavylteradyn, Female Dragonborn Wizard 10
Medium (6'7") Dragonborn, Neutral Good (CR 10)
Armor Class 10
Hit Points 53 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 16 (+3)16 (+3) 14 (+2)9 (-1)
Skills Perception +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Aquan, Draconic, Orc
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154443320

Possessions: 2100 gp.


Social Check DCs

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