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Advanced [show]


Habor Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a green shirt with thin yellow vertical stripes and white pants. His dark red hair has been sun bleached extensively. He has several tiny amethyst earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Habor is combative with any and all who dare try his patience in the slightest.

History: Habor hails from a village terrorized by brigands. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: He has passion for adventuring and risk.

Ideals: Justice. Bonds: Rich, Job, Enemies, Adventurer. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Habor Ecstasy, Male Tiefling Rogue 13
Medium (6'0") Tiefling, Neutral Good (CR 13)
Armor Class 13
Hit Points 50 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Nature +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 4d4-3, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (1600 gp). Jeweled anklet (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A roughly beaten golden orb (40 gp). Silver comb with moonstones (400 gp). Gold dragon comb with red garnet eye (500 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). A small bag of saffron. (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Farideh Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'7" and wears a black collared shirt and green skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her left hand appears badly burned and disfigured. Her blue crest is smooth and relatively long. She wears crescent spectacles with a black brim.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She works hard and plays hard.

History: Farideh hails from a village terrorized by gnolls. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered gnolls who tried to eat her hand. Since then, she has sought to make the best of life.

Motivation: She wants revenge against gnolls; and revenge

Ideals: Optimist. Flaws: Hedonist. Bonds: Poor, Enemies. Occupation: Banker

Voice: Sleepy voice

Attributes [hide]

Farideh Turnuroth, Female Dragonborn Bard 2
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 180 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Akta Guile, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'11" and wears dark leathers with embroidery. Her left hand appears badly burned and disfigured. Her hair is greying and her face has many wrinkles. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has built up a small fortune and can afford her own way.

Motivation: She is not mentally stable, and does not behave rationally; and she is greedy

Flaws: Addict, Antagonistic, Insane. Bonds: Rich. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Akta Guile, Female Tiefling Warrior 8
Medium (5'11") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 41 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 10 (+0)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: Star rose quartz (80 gp). Rhodochrosite (4 gp). Hematite (4 gp). 1 Minor magic item.


Social Check DCs


Art In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dull pastel sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He has wavy orange fur. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 45. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Stableman business at a young age. Through the years after Art was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Art's father didn't care for him much, and the feeling was mutual. He struck the Stableman job and began his own company from there.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Job, Adventurer. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Art In Woods, Male Tabaxi Fighter 11
Medium (5'6") Tabaxi, Lawful Good (CR 11)
Armor Class 14
Hit Points 89 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)14 (+2) 9 (-1)15 (+2)
Skills Performance +6, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Draconic, Ignan
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2500 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Carved bone or ivory statuette (20 gp). Silver comb with moonstones (900 gp). Gold and topaz bottle stopper cork (900 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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