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NPC Generator

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Advanced [show]


Igden Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large blue jacket. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes peer out from beneath his deerstalker blue hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy and tries to find solutions quickly.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Igden never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He has a rivalry with the Church that dominates his actions; and to get a good night's sleep

Flaws: Insomniac, Lazy. Bonds: Poor, In love, Religious. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Igden Albaratie, Male Gnome Commoner 3
Small (3'7") Gnome, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 12 (+1)8 (-1) 17 (+3)12 (+1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 200 gp. 1 Backpack. 1 Average lock. 1 Silk rope.


Social Check DCs


Alston Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He is physically well-built. He keeps his silver hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born blind and as such lacked many opportunities for work. Alston was born on a far eastern desert where he grew up under the tutelage of his father, an expert Weaver. After a long history of fighting, Alston and his spouse have recently divorced.

Motivation: Many gnolls want him driven away; and revenge

Flaws: Antagonistic, Disease. Bonds: Enemies, Immigrant. Occupation: Weaver

Voice: Cold and demanding tone

Attributes [hide]

Alston Munggen, Male Gnome Aristocrat 14
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 86 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 15 (+2)6 (-2)
Skills Athletics +5, Deception +3
Senses Passive Perception 12
Languages Common, Gnome, Giant, Aquan
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +3

Possessions: 1000 gp. Aquamarine (800 gp). Eye agate (8 gp). Obsidian (8 gp).


Social Check DCs


Sannl Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her golden hair down. She wears large thick round spectacles.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful wizard made her what she is. Sannl abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and she loathes her own lifestyle

Flaws: Antagonistic, Depressed. Bonds: Adventurer, Nature, Mentor. Occupation: Server

Voice: Sensual and smooth

Attributes [hide]

Sannl Dankil, Female Dwarf Paladin 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)8 (-1) 13 (+1)10 (+0)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 60 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Two Llamas Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of magic around his neck, and a flail on his belt. He has styled his cinnamon fur well, parting it to the left. His blue eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Two Llamas was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He has achieved small success as a Doctor.

Motivation: He seems to be bored by most things; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Fighting, Athletic. Flaws: Mundane, Forgetful. Bonds: Job. Occupation: Doctor

Voice: Tuts and clicks tongue

Attributes [hide]

Two Llamas Moon, Male Tabaxi Monk 6
Medium (6'9") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 55 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)7 (-2) 14 (+2)11 (+0)
Skills Intimidation +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Silver-plated steel longsword with jet jewel in hilt (400 gp). Cloth of gold vestments (90 gp). A silver and pearl hairclip (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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