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NPC Generator

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Advanced [show]


Juliana Brandon, Female Human [Permalink]

Personal [hide]

Description: She typically wears brown cloth garments or leather armor. She carries a battered axe and tarnished trident as well. She has white hair. Her fierce blue eyes like to dwell on things.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Juliana grew up listening to her father's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been saving her money to try and buy her brother's freedom.

Motivation: Meet up once more with her childhood friend; and an old rival family wants her found

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Juliana Brandon, Female Human Wizard 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 1000 gp. Large well-done wool tapestry (500 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Olunt Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Olunt embodies much of what other species detest in the Dwarves. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a mountains tribe. He has had some formal painting training, and achieved minor success. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Logical, Artistic. Flaws: Antagonistic. Bonds: Nature. Occupation: Stylist

Voice: Cold and demanding tone

Attributes [hide]

Olunt Orcfoe, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 40 pp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Nithther Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an entirely green suit with brown socks and a vest with buckled shoes. His white crest is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it

Ideals: Joker, Entrepeneur. Flaws: Impulsive. Bonds: Rich, Religious. Occupation: Knight

Voice: Timid voice

Attributes [hide]

Nithther Yarjerit, Male Dragonborn Expert 5
Medium (6'2") Dragonborn, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)9 (-1) 16 (+3)15 (+2)
Skills Arcana +2, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her fur is cut close to her head. Her hazel eyes are passionate and lively.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She does not believe in violence as a means to an end. She is a dedicated Apothecary but believes her peers are too gung-ho.

History: She was raised in a mountains tribe. Her first spouse was a Bather, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Bather they were divorced and she won custody of their daughter. She worked as a Apothecary, and she later adopted a second daughter.

Motivation: Marry her sister to traveling adventurers.

Ideals: Entrepeneur, Justice, Pacifist. Bonds: Nature, Family. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Windy Wind, Female Tabaxi Warrior 6
Medium (4'9") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)13 (+1) 16 (+3)14 (+2)
Skills Medicine +6, Nature +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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