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Pijjirik Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His rusty crest has been sun bleached extensively. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: Money/treasure; and he feels that his past leaves him morally obligated to help

Flaws: Addict, Antagonistic, Insane, Mundane. Bonds: Rich, Criminal record. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Pijjirik Turnuroth, Male Dragonborn Wizard 3
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 8
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 11 (+0)7 (-2) 11 (+0)9 (-1)
Skills Athletics +6, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1300 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dalgal Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears brown leather gloves, a brown jacket, and tight pants. He has wavy auburn hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to have a good time and be beloved; and his religion dominates his actions

Ideals: Optimist. Flaws: Mundane. Bonds: Enemies, Religious, Rich. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Dalgal Balderk, Male Dwarf Paladin 6
Medium (4'0") Dwarf, True Neutral (CR 6)
Armor Class 9
Hit Points 62 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)11 (+0) 12 (+1)12 (+1)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 30000 cp. Star rose quartz (80 gp). Rhodochrosite (4 gp). 1 Minor magic item.


Social Check DCs


Cask In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. His gray fur is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He misses his home and complains about the freezing weather, even in summer.

History: A powerful wizard made him what he is. Through the years after Cask was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Cask's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Cask and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Secretive, Antagonistic, Insane. Bonds: Immigrant, Mentor. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Cask In the Storm, Male Tabaxi Cleric 10
Medium (5'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 80 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)15 (+2) 8 (-1)15 (+2)
Skills Intimidation +6, Survival +3
Senses Passive Perception 9
Languages Common, Druidic, Terran
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2200 gp. Jade (120 gp). Smoky quartz (30 gp). Zircon (30 gp). Carnelian (30 gp). Deep blue spinel (500 gp). Alexandrite (500 gp). Deep green spinel (120 gp). Moss agate (9 gp).


Social Check DCs


Trynnicus Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a green tunic with yellow highlights, and long brown pants that bunch up around his shoes. He has dyed his greying copper crest a little too much giving a sharp copper color. His fierce gold eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and balancing his hectic life and new tailor responsibilities is difficult

Flaws: Disease. Bonds: Nature, Adventurer, Criminal record, Rich, Job. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Trynnicus Imbixtellrhyst, Male Dragonborn Ranger 7
Medium (6'1") Dragonborn, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)18 (+4) 12 (+1)10 (+0)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Sylvan, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp. Silver comb with moonstones (300 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). An abacus with copper, silver and gold markers (140 gp).


Social Check DCs

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