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NPC Generator

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Lvl.
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Advanced [show]


Medrash Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He is wearing a long, green, dusty cloak. He wears his rusty crest down. His red eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in the south. Medrash was born on a far southern plains where he grew up under the tutelage of his mother, an expert Bounty Hunter. Since then, he has sought to make the best of life.

Motivation: He has comitted a past crime that haunts him to this day; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Disease. Bonds: Criminal record, Immigrant. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Medrash Verthisathurgiesh, Male Dragonborn Bard 3
Medium (6'4") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp. Amber (50 gp). Peridot (70 gp).


Social Check DCs


Morkral Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is renowned for his bright grey suits and hats. His hair, while still mostly golden, has prominent grey streaks. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Morkral speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also has developed a complete distrust of the Painter profession.

History: He was born in the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Morkral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Morkral. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To pay off his debts; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Bonds: Job, Immigrant, Criminal record, Debt. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Morkral Fireforge, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)10 (+0) 7 (-2)11 (+0)
Skills Athletics +2, Stealth +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Shedinn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing the road beaten gear of a warrior. His silver crest is slicked back into a classic pompadour. His eyes are likewise gold.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 8 years old his parents immigrated from the west. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he is greedy

Ideals: Fighting, Athletic, Gifted. Flaws: Racist. Bonds: Rich, Immigrant. Occupation: Crown-heir

Voice: Russian accent

Attributes [hide]

Shedinn Daardendrian, Male Dragonborn Aristocrat 11
Medium (6'7") Dragonborn, Neutral Evil (CR 11)
Armor Class 13
Hit Points 86 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 18 (+4)17 (+3) 15 (+2)7 (-2)
Skills Nature +7
Senses Passive Perception 12
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 230 pp. Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Darlington, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. He wears a wide-brimmed hat to hide his balding. His eyes are gray and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Bounty Hunter, who enjoyed hunting, Anselm was taken on many hunting expeditions. He has had some formal music training, and achieved minor success. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Flaws: Secretive. Bonds: Immigrant, Nature. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Anselm Darlington, Male Human Expert 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp. Jade (50 gp).


Social Check DCs

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