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NPC Generator

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Advanced [show]


Eloise Crane, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a yellow armored body suit, with a simple grey line shooting up and back down. She has slicked back red hair. She wears round tiny glasses practically rammed into her face.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She invites people to come help in her community garden.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by goblins. Eloise was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Joker, Philantrophist. Bonds: Religious, Enemies. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eloise Crane, Female Half-Elf Paladin 4
Medium (4'11") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)13 (+1) 14 (+2)17 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Obsidian (11 gp). Onyx (40 gp). Silver pearl (160 gp). Alexandrite (200 gp). 1 Minor magic item.


Social Check DCs


Dain Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. He wears his chestnut hair down. He has amber eyes.

Personality: He can speak with the recently deceased. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the west to a Fisher, Dain learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dain took refuge in the old dungeon and found the beat up flail and armor he uses now. He has drifted from career to career and currently works as a Fisher.

Motivation: To be a Crown-heir again; and expand his business

Ideals: Gifted, Professionalism. Bonds: Rich, Slave, Job, Nature. Occupation: Fisher

Voice: American accent

Attributes [hide]

Dain Silverstone, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 9 (-1)13 (+1) 15 (+2)3 (-4)
Skills Acrobatics -1, Persuasion -2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 210 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Geoffrey Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As long as the job gets done he does not care how it got done.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Actor and was forced into it by his family; and regain custody of his son

Ideals: Professionalism. Bonds: Job, Military, Nature, Family. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Geoffrey Gracey, Male Half-Elf Sorcerer 3
Medium (4'11") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 6 (-2)12 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs


Dreali Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin black vertical stripes and blue pants. He is portly but not overly obese. He has a long silver beard with little hanging trinkets. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gifted from a young age, Dreali studied abroad. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants a kiss; and he is content

Ideals: Professionalism, Gifted. Flaws: Antagonistic, Mundane. Bonds: Has a crush. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Dreali Mellerelel, Male Elf Cleric 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 16 (+3)9 (-1)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs

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