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NPC Generator

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Advanced [show]


Nelkin Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is still thick. His brown eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Tailor, who enjoyed hunting, Nelkin was taken on many hunting expeditions. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: Wishes to resurrect an old love.

Ideals: Logical, Gifted. Flaws: Addict. Bonds: Poor, Nature. Occupation: Adventurer

Voice: Speaks with a cold

Attributes [hide]

Nelkin Wildcloak, Male Halfling Paladin 5
Small (3'2") Halfling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp. Rock crystal (30 gp). Iolite (30 gp). Red-brown spinel (50 gp). Violet garnet (1600 gp). 1 Minor magic item.


Social Check DCs


Ethereal Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting pastel shirt and pants. His fur is lavender and curly. His yellow eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the south, but his parents moved at a very young age to the north. His childhood dream was to be a Mason, but he was a colossal failure. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Athletic, Gifted. Flaws: Secretive. Bonds: Immigrant, Job. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Ethereal Paws, Male Tabaxi Sorcerer 10
Medium (5'11") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 25 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 8 (-1)18 (+4)
Skills Athletics +4, Deception +8
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 100 pp.


Social Check DCs


Sumnes Othronus, Female Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. She carries a battered club and tarnished quarterstaff as well. Her red hair is lengthy. This gray eyed easterner is not easily forgotten.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was raised in a white middle class family as the only child. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in quarterstaff use. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting, Passionate. Flaws: Shy, Mundane. Bonds: Enemies. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Sumnes Othronus, Female Elf Cleric 8
Medium (4'7") Elf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Glim Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'7" has a big stupid grin on his face most of the time. He wears tan painted combat armor at almost all times. His tied-back hair is white. His eyes are likewise green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Glim lived on a farm with his father, near the main road leading to a nearby town. Glim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Glim Raulnor, Male Gnome Commoner 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 220 gp.


Social Check DCs

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