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NPC Generator

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Advanced [show]


Ishte Sharp, Female Tiefling [Permalink]

Personal [hide]

Description: She has a large black mantle and cape that has been intricately interwoven into her blue robe. She carries with her a set of spears on her belt, each one with a amethyst on the hilt. She has done her best to style her chestnut hair to look like a famous performer. Her white eyes have a joyful gleam in them most of the time.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born the only child of a wealthy merchant. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her old friends

Ideals: Fighting, Entrepeneur. Flaws: Shy, PTSD. Bonds: Adventurer. Occupation: Engraver

Voice: Aggressive tone

Attributes [hide]

Ishte Sharp, Female Tiefling Rogue 8
Medium (4'7") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)17 (+3) 11 (+0)16 (+3)
Skills History +6, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Draconic, Giant
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 10000 sp. Banded agate (15 gp). Malachite (15 gp).


Social Check DCs


Yurgunn Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Farmer. She is physically well-built. She wears her red hair up in a very large beehive style do. She has blue eyes and a grey hat with a white feather.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Yurgunn hails from a village terrorized by drow. She moved from fad to fad and when she turned 15 she discovered writing. She moves from town to town, unable to find a place to settle.

Motivation: Many drow want her driven away; and find a way to reverse the transformation of her brother

Ideals: Disciplined, Artistic. Bonds: Immigrant, Enemies, Family. Occupation: Farmer

Voice: Switch between two voices

Attributes [hide]

Yurgunn Rumnaheim, Female Dwarf Druid 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Investigation +3, Stealth +0
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Hugh Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Ruler does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He has moderate length chestnut hair. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Job, Adventurer, Poor, Criminal record. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Hugh Aloro, Male Half-Elf Monk 10
Medium (5'3") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)16 (+3) 11 (+0)16 (+3)
Skills Arcana +7, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Draconic, Giant
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver comb with moonstones (800 gp). A necklace of small pink pearls (1000 gp).


Social Check DCs


Richard Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair is short and chestnut. His fierce violet eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to loving parents in a slum to the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content.

Ideals: Fighting. Flaws: Mundane, Impulsive, Antagonistic. Bonds: Poor. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Richard Huxley, Male Human Wizard 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)10 (+0) 17 (+3)12 (+1)
Skills Arcana +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs

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