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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Alex Everly, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a brown costume with the symbols of his god on his torso. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a hateful person. He taunts others and blames them for his problems. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the north to a Cartwright, Alex learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it; and halfling compassion

Flaws: Antagonistic, Fearful, Racist. Bonds: Job, Rich. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Alex Everly, Male Human Wizard 11
Medium (5'8") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 39 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 9 (-1)11 (+0)
Skills Deception +4, Investigation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: Aquamarine (900 gp). Banded agate (10 gp). Golden pearl (120 gp).


Social Check DCs


Thea Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a worn and beaten armor and is in decent physical shape. Her hair is always cut to a buzz. Her eyes are brown.

Personality: She is mildly Halfling supremacist, though she does not identify as such. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in the west to a Knight, Thea learned a great deal about her father's area of expertise. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She tends to her Knight job now, and dutifully fulfills any obligations she has.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Flaws: Racist. Bonds: Religious, Job, Criminal record. Occupation: Knight

Voice: Speaks with squeezed throat

Attributes [hide]

Thea Jamjar, Female Halfling Aristocrat 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Damien Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. His black hair is cut jaggedly and amateurishly. He has green eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses divination through singing.

History: Born in the south to a Animal Trainer, Damien learned a great deal about his father's area of expertise. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist, Gifted. Bonds: Poor, Job, Adventurer. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Damien Warmwater, Male Halfling Bard 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Nature +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 500 gp. White opal (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Marlowe, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a brown tunic with green highlights, and long red pants that bunch up around her shoes. Her chestnut hair is smooth and relatively long. She has blue eyes.

Personality: Cocky and sure of herself, she believes she is the best Bookbinder born in the past three hundred years. She is a great chef.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was an apprentice working in her father's forge. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Disease. Bonds: Job, Religious. Occupation: Bookbinder

Voice: Excited and jittery

Attributes [hide]

Elizabeth Marlowe, Female Human Cleric 9
Medium (5'3") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 39 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 15 (+2)18 (+4)
Skills Intimidation +7, Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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