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NPC Generator

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Advanced [show]


Joan Redfield, Female Human [Permalink]

Personal [hide]

Description: She very much looks the part of a Blacksmith. With wild silver hair. Her amber eyes are passionate and lively.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Joan studied abroad. She went to a religious school and was inspired by the priests there in charitable deeds. She tends to her Blacksmith job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and she is compelled to act according to her religious beliefs

Ideals: Passionate, Philantrophist, Gifted. Bonds: Job, Religious. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Joan Redfield, Female Human Ranger 1
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)17 (+3) 11 (+0)7 (-2)
Skills Animal Handling +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Druidic, Celestial, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2 Smokesticks.


Social Check DCs


Artin Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has auburn hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She never wears the same outfit twice, unless she absolutely has to.

History: Born to a pair of adventurers, Artin grew up listening to her mother's many stories. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She is searching for what she claims is her rightful reward.

Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Entrepeneur, Artistic. Flaws: Racist. Bonds: Adventurer, Family. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Artin Helcral, Female Dwarf Ranger 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 160 gp. 1 Crowbar.


Social Check DCs


Grigi Royston, Female Half-Orc [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. With wild white hair. Her fierce blue eyes like to dwell on things.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She receives visions of the future at random moments

History: Born to a pair of adventurers, Grigi grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She is untrained/undisciplined, which makes her dangerous.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and she is wracked by social anxiety

Ideals: Athletic, Gifted. Flaws: Insane, Fearful. Bonds: Job, Adventurer. Occupation: Server

Voice: American accent

Attributes [hide]

Grigi Royston, Female Half-Orc Bard 13
Medium (5'4") Half-Orc, Chaotic Good (CR 13)
Armor Class 11
Hit Points 41 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)7 (-2) 19 (+4)13 (+1)
Skills Animal Handling +8, Insight +8
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Cloth of gold vestments (70 gp). Solid gold idol (600 gp). Jeweled gold crown (5000 gp). Jeweled gold crown (5000 gp).


Social Check DCs


Mûzglob Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear black tank tops with grey pants. He is tall, broad shouldered and powerfully built. His hair is golden and curly. His gray eyes peer out from beneath his Stetson black hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great joy in being the best Fortune-teller in town.

History: Mûzglob hails from a village terrorized by dire rats. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Mûzglob Graeme, Male Half-Orc Warrior 7
Medium (5'11") Half-Orc, Lawful Good (CR 7)
Armor Class 14
Hit Points 78 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)11 (+0) 7 (-2)10 (+0)
Skills Intimidation +3, Sleight of Hand +7
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1000 gp. Citrine (30 gp). Alexandrite (1000 gp).


Social Check DCs

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