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NPC Generator

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Advanced [show]


Therlin Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear grey clothing when she does not wear armor. She keeps her silver hair in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She plays an instrument quite well.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has worked as a Roofer like her mother before her.

Motivation: Dwarven compassion; and wants to open a new tavern

Ideals: Optimist, Artistic. Flaws: Insane, Racist. Bonds: Military, Job. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Therlin Dankil, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 13 (+1)9 (-1) 7 (-2)14 (+2)
Skills Athletics +1, Intimidation +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 pp.


Social Check DCs


Anne Atherton, Female Human [Permalink]

Personal [hide]

Description: A 5'7" eastern woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is long and auburn with streaks of chestnut, and is pulled back with small grey clips. Her violet unseeing eyes seem to look past you.

Personality: She is calm most of the time but flees social interaction. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Anne abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help.

Flaws: Disease, Shy. Bonds: Rich, Adventurer, Criminal record. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Anne Atherton, Female Human Commoner 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills History +3, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Thorin Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear grey pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. He wears his chestnut hair up. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. He uses divination through singing.

History: Thorin lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted necromantic powers by his dying brother.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Flaws: Insane. Bonds: Slave, Family. Occupation: Mercenary

Voice: Sensual and smooth

Attributes [hide]

Thorin Frostbeard, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4

Possessions: 70 gp. 4 Holy water.


Social Check DCs


Theodoric Clifford, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a worn and beaten armor. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Family, Criminal record. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Theodoric Clifford, Male Human Barbarian 11
Medium (5'8") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 59 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +5, Athletics +7
Senses Passive Perception 11
Languages Common, Sylvan, Auran, Ignan
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +7

Possessions: 3000 gp. Brown-green garnet (70 gp). Golden pearl (70 gp). Zircon (50 gp). Jasper (50 gp). Red garnet (70 gp).


Social Check DCs

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