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Advanced [show]


Edge Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He is physically well-built. His fur is greying and his face has many wrinkles. His eyes are copper and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and he is content

Ideals: Logical, Fighting, Impeccable. Flaws: Mundane. Bonds: Family. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Edge Buttons, Male Tabaxi Cleric 7
Medium (5'3") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 14 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 7 (-2)13 (+1) 11 (+0)15 (+2)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 200 gp. Deep blue spinel (200 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Felgrat Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'0" eastern man, he wears dark leathers with embroidery. He has shaved his head bald. His hazel eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. He has worked as a Stylist like his father before him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Flaws: Shy. Bonds: Criminal record, Poor, Job. Occupation: Stylist

Voice: Nasally tone

Attributes [hide]

Felgrat Blyth, Male Half-Orc Fighter 1
Medium (5'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)7 (-2) 16 (+3)8 (-1)
Skills Medicine +5, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Kerkad Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a green coat over a blue low-cut shirt, and a Stetson hat upon his head. His green crest is thinning but still full. His red eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Kerkad grew up listening to his father's many stories. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Kerkad Grrrmmballhyst, Male Dragonborn Warrior 6
Medium (6'3") Dragonborn, Neutral Good (CR 6)
Armor Class 8
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1

Possessions: 200 gp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Bardryn Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple violet line shooting up and back down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'9" when asserting herself. She has wavy black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Bardryn lived on a farm with her father, near the main road leading to a nearby town. She helped her father out around the business and became quite the natural. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and she is unsatisfied with her job

Flaws: Antagonistic. Bonds: Job, Family, Slave. Occupation: Fisher

Voice: Deep voice with rolling R's

Attributes [hide]

Bardryn Strongheart, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)4 (-3) 8 (-1)7 (-2)
Skills Deception +0, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 7000 cp. Jet (60 gp).


Social Check DCs

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