Avice Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears violet trousers with brown and red striped suspenders. She wears various colorful collared shirts, and she perpetually has her scythe ready. She wears her auburn hair up. Her gray eyes peer out from beneath her Stetson violet hat.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She works hard and plays hard.
History: She was born in the north. She was an apprentice working in her father's forge. She left for the north, certain she would find work there.
Motivation: Expand her business.
Ideals: Fighting. Flaws: Insomniac, Hedonist. Bonds: Immigrant, Job. Occupation: Sculptor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 9 (-1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: Just what you see.
Darrak Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is short and brown. His eyes are likewise violet.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also is a firm believer in the manly ideal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 8 years.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new locksmith responsibilities is difficult
Flaws: Greedy, Impulsive, Disease. Bonds: Poor, Job. Occupation: Locksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1 Masterwork Common Melee.
Trail On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is wearing colorful clothing, dressed as a Spice Merchant, and sports empty pouches on her belt. Her gray fur is knotted and matted. Her green eyes have a joyful gleam in them most of the time.
Personality: She is extraordinarily eccentric. Trail enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: When she was but 5 years old her parents immigrated from the west. A freak accident while working with her Bricklayer mother left her crippled. She left for the west, certain she would find work there.
Motivation: She would like to get married and retire; and wants a kiss
Flaws: Insane, Hedonist, Disease. Bonds: Immigrant, Has a crush. Occupation: Spice Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 17)
Armor Class 12
Hit Points 119 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Terran, Undercommon
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
Possessions: 4000 gp. Chrysoberyl (140 gp). Violet garnet (700 gp). Rhodochrosite (11 gp). Tourmaline (140 gp). Zircon (80 gp). Freshwater pearl (11 gp). Emerald (1500 gp). Golden pearl (140 gp). Sardonyx (80 gp). Zircon (80 gp). Banded agate (11 gp). Aquamarine (700 gp). Deep green spinel (140 gp). Bloodstone (80 gp). Clear bright green emerald (5000 gp). Rock crystal (80 gp). Red garnet (140 gp). Blue quartz (11 gp). Fire opal (1500 gp). Moss agate (11 gp). Golden pearl (140 gp). Freshwater pearl (11 gp). Black star sapphire (1500 gp). Fiery yellow corundum (1500 gp). Alexandrite (700 gp). Amber (140 gp). Deep blue spinel (700 gp). Malachite (11 gp). Alexandrite (700 gp). Malachite (11 gp). White opal (1500 gp). Lapis lazuli (11 gp). 1 Medium magic item. 1 Medium magic item.
Rivaan Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. His green crest is smooth and relatively long. His red eyes have a joyful gleam in them most of the time.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Philantrophist, Logical. Bonds: Religious, Rich, Enemies. Occupation: Servant
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 8 (-1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 2000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp).
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