Ovak Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 4'11". She wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case. Her silver hair is lengthy. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is obsessed with her god.
History: She comes from a rich northern family. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She got away from her former life and has fallen to alcoholism.
Motivation: She has money and likes to spend it; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Addict, Greedy. Bonds: Religious, Rich. Occupation: Miner
Voice: Boston accent
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 280 gp.
Zanna Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a tan deerstalker hat and tan clothes. Her hair is long and white with streaks of red, and is pulled back with small tan clips. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Further she is a bit of a stoner and is frequently out of it.
History: She was born in the east, but her parents moved at a very young age to the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Merchant. She's also a talented Bounty Hunter, but doesn't like to broadcast it.
Motivation: Wants to work out more often; and she wants to get laid
Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Immigrant, Job, Has a crush. Occupation: Merchant
Voice: pre-pubescent
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 20 pp. 1 Minor magic item.
Windy Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a tan scarf. His orange fur is drawn into a tight pony tail with a card scrunchie. His eyes are hazel.
Personality: A skeptical and narcissistic man, Windy's first love is himself. His second love is also himself. A true patriot, Windy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Windy took refuge in the ruined castle and found the beat up bow and armor he uses now. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To settle down with his crush; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Impeccable. Bonds: Military, Nature, Criminal record, Has a crush. Occupation: Brewer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 60 gp. 1 Masterwork Common Melee.
Lucan Hanes, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He has the majority of his body covered in plate. His silver hair is slicked back into a classic pompadour. His brown eyes dart from person to person.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Lucan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was granted necromantic powers by his dying brother.
Motivation: To be a Barber again; and he is unsatisfied with his job
Ideals: Philantrophist, Gifted. Bonds: Poor, Job. Occupation: Banker
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 78 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 |
Possessions: 1000 gp. Brass mug with jade inlays (400 gp). Gold music box (1000 gp). Carved bone or ivory statuette (30 gp). Jeweled electrum ring (4000 gp). Large well-done wool tapestry (400 gp). Solid gold idol (1000 gp). Jeweled electrum ring (4000 gp). Gold dragon comb with red garnet eye (1700 gp). Carved bone or ivory statuette (30 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


