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NPC Generator

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Murgen Blythe, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 6'0". She wears bulky black painted plate armor, and her gloved hand is found clutching a longsword. Her hair is auburn and very short. Her gray unseeing eyes seem to look past you.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is afraid of women and trembles around them

History: When she was but 5 years old her parents immigrated from the south. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Murgen and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Murgen discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Murgen fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Flaws: Disease, Antagonistic, Shy. Bonds: Immigrant, Adventurer. Occupation: Body Guard

Voice: Australian accent

Attributes [hide]

Murgen Blythe, Female Half-Orc Druid 7
Medium (6'0") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)8 (-1) 4 (-3)7 (-2)
Skills Insight +0, Medicine +0
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Onyx (70 gp).


Social Check DCs


Marbas Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair is short and white. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Marbas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 7 years.

Motivation: He is wracked by social anxiety; and he has passion for adventuring and risk

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Poor, Job. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Marbas Disdain, Male Tiefling Fighter 8
Medium (5'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 37 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)17 (+3) 14 (+2)12 (+1)
Skills Arcana +6, Insight +5
Senses Passive Perception 12
Languages Common, Infernal, Aquan, Orc
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His fur is cinnamon and curly. His eyes are amber and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south to a Gardener, Emerald learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and further expansion of business

Ideals: Athletic, Disciplined. Bonds: Immigrant, Job, Adventurer. Occupation: Gardener

Voice: French accent

Attributes [hide]

Emerald Blossom, Male Tabaxi Aristocrat 3
Medium (5'2") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 15 (+2)8 (-1)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gorgûm Pickering, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He carries with him a set of scythes on his belt, each one with a opal on the hilt. His hair, while still mostly black, has prominent grey streaks. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with lycanthropy at a very young age, Gorgûm has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home

Ideals: Fighting, Gifted. Flaws: Disease, Secretive. Bonds: Guardian. Occupation: Tailor

Voice: Smooth and feminine

Attributes [hide]

Gorgûm Pickering, Male Half-Orc Warrior 2
Medium (6'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)6 (-2) 13 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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