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NPC Generator

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Advanced [show]


Diesa Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her long silver hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Diesa hails from a village terrorized by orcs. Because her mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She became a Ruler soon after.

Motivation: Revenge.

Ideals: Gifted. Bonds: Job, Enemies, Immigrant. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Diesa Holderhek, Female Dwarf Commoner 6
Medium (3'9") Dwarf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Charles Lindsay, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. His hair is long and silver with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Energy wise he seems alert and responsive.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Fighting, Athletic, Professionalism. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Charles Lindsay, Male Human Monk 11
Medium (6'2") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 71 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 12 (+1)6 (-2)
Skills Insight +5, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1800 gp. Moonstone (60 gp). Silver pearl (60 gp). Obsidian (8 gp). Chrysoberyl (60 gp). Blue sapphire (500 gp). Moonstone (60 gp). Blue quartz (8 gp). Blue sapphire (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nogu Wentworth, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her golden hair is heavily combed to the left. Her otherwise smooth face is marked with small tiny scars.

Personality: Her tongue was cut out and she uses sign language. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has built up a small fortune and can afford her own way.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Disease, Fearful. Bonds: Rich, Job, Religious. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Nogu Wentworth, Female Half-Orc Rogue 10
Medium (6'5") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Insight +6, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 100 pp. Alexandrite (1300 gp). Malachite (12 gp). Fiery yellow corundum (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been a successful dealer in antiques buying low and selling high.

Motivation: Regain custody of his daughter; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Guardian, Adventurer, Family. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Hunter Brinker, Male Half-Elf Ranger 3
Medium (5'8") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)8 (-1) 12 (+1)11 (+0)
Skills Athletics +4, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 40 pp. Malachite (5 gp).


Social Check DCs

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