Damaia Hope, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'10", this woman has a large green mantle and cape that has been intricately interwoven into her white robe. Her long dark red hair is drawn into a two foot long braid. Her eyes are black.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a logical person and will generally grow upset if things defy logic and science.
History: Damaia was raised in a hard working conservative environment. She worked as a nervous Body Guard and found it very stressful. She used her abilities to travel the world and help people.
Motivation: She wants nothing more than to rejoin the army; and wants to open a new tavern
Ideals: Logical, Philantrophist. Flaws: Emotional. Bonds: Job, Military. Occupation: Body Guard
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 11)
Armor Class 11
Hit Points 72 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +8
Possessions: 1900 gp. Jet (150 gp). Moss agate (13 gp). Coral (150 gp). Rose (70 gp).
Uthemar Berevan, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a blue coat over a yellow low-cut shirt, and a broad hat upon his head and is in decent physical shape. He wears his brown hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is very quiet and rarely speaks above a whisper. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the west his family was never financially stable. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Insane, Shy. Bonds: Poor, Debt. Occupation: Priest
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. Silver comb with moonstones (200 gp).
Caramip Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She wears an entirely blue suit with violet socks and a vest with buckled shoes. She carries with her a set of bows, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her long chestnut hair reaches down to her waist. Her eyes are brown and she is always smoking a pipe.
Personality: Overbrimming with self-confidence, Caramip isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Being a Mason kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day
Ideals: Fighting, Impeccable. Bonds: Has a crush, Poor, Criminal record. Occupation: Mason
Voice: Eastern European accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Aquan, Celestial
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 12000 sp.
Nordak Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'5" and does not wear sleeves and tends to eschew shirts when he can avoid it. His right hand appears badly burned and disfigured. His long red hair reaches down to his waist. He has several tiny jet earrings on each ear.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Nordak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Nordak hails from a village terrorized by illithids. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Disease. Bonds: Rich, Military, Enemies. Occupation: Adventurer
Voice: Jamaican accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 109 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 19 (+4) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 4000 gp. Sapphire pendant on gold chain (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Old masterpiece painting (700 gp). Old masterpiece painting (700 gp). Gold dragon comb with red garnet eye (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

