Nora Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She tends to wear a brown poncho over her likewise colored trousers and shirt, and her gloved hand is found clutching a falchion. Her silver hair is lengthy and is close to two feet long. Her eyes are likewise green.
Personality: She has a massive crush on the younger sibling of the Priest who has hired her part-time. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Nora was raised in a hard working conservative environment. She was taken as a slave by a traveling circus and forced to perform She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: A strong sense of loyalty to Dwarven people; and balancing her hectic life and new priest responsibilities is difficult
Flaws: Shy, Racist. Bonds: Has a crush, Job, Slave. Occupation: Priest
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Golden pearl (90 gp). Chalcedony (20 gp). Rock crystal (20 gp). 1 Masterwork Thieves’ tools.
Vanchu Hayhurst, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. Her hair is long and black with streaks of brown, and is pulled back with small black clips. Her eyes are gray and she is always smoking a pipe.
Personality: Stoic and calm, she prefers to meditate than take action. She is a font of random trivia from the lore and stories she has discovered
History: Born in the west to a Fletcher, Vanchu learned a great deal about her mother's area of expertise. She dropped out of school to support her sick mother, and resented it. She struck the Fletcher job and began her own company from there.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and her relatives are trying to arrange a marriage
Ideals: Disciplined, Logical. Bonds: Job, Family, Criminal record. Occupation: Fletcher
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 35 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 7 (-2) | 11 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 200 gp.
Pelt In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he sports brown clothing, slightly heavier than average wear. His fur is short and black. He wears round tiny glasses practically rammed into his face.
Personality: Eccentric and domineering, Pelt will drive conversation. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now owns his own business.
Motivation: To settle down with his crush; and he's repulsed by the pc
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Criminal record, Job, Has a crush. Occupation: Ruler
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 5)
Armor Class 10
Hit Points 17 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 6 (-2) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Jasper (80 gp). Jade (150 gp). Amethyst (150 gp).
Seere Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has styled her white hair well, parting it to the right. Her black eyes have a joyful gleam in them most of the time.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a logical person and will generally grow upset if things defy logic and science.
History: Born to a poor family in the city she treasured whatever gifts she got. Cursed with lycanthropy at a very young age, Seere has worked very hard to control her curse. She then took over the family business and is one of the better Apothecary for hire.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Justice, Logical. Flaws: Disease. Bonds: Poor, Job. Occupation: Apothecary
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 18)
Armor Class 12
Hit Points 166 (18d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
Possessions: 12000 gp. A roughly beaten golden orb (80 gp). An abacus with copper, silver and gold markers (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Golden circlet with four aquamarines (3000 gp). Gold dragon comb with red garnet eye (700 gp). Fire opal pendant on a fine gold chain (400 gp). Solid gold idol (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Large well-done wool tapestry (400 gp). Jeweled electrum ring (7000 gp). Fire opal pendant on a fine gold chain (400 gp). Silver comb with moonstones (800 gp). Embroidered and bejeweled glove (1000 gp). A delicate brass dragon egg (60 gp). Cloth of gold vestments (80 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Gold music box (1000 gp). Embroidered and bejeweled glove (1000 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). A delicate silver chain set with a tourmaline (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).
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