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NPC Generator

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Advanced [show]


Efferil Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and chestnut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Efferil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Athletic. Flaws: Insomniac, Shy, Insane. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Efferil Ofandrus, Male Elf Aristocrat 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Trail Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. His fur is yellow and very short. He has several tiny aquamarine earrings on each ear.

Personality: He has always had a great fascination with Dwarven culture. He takes great joy in being the best Weaver in town.

History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered east to less war torn lands. He inherited the family business which he has now maintained for 14 years.

Motivation: To be a Guard again; and a strong sense of loyalty to dwarven people

Flaws: Racist, PTSD. Bonds: Rich, Job. Occupation: Weaver

Voice: Scratchy, weak

Attributes [hide]

Trail Of Ale, Male Tabaxi Bard 2
Medium (6'4") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)13 (+1) 16 (+3)8 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: Red garnet (60 gp). 1 Chain shirt.


Social Check DCs


Sora Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She is typically in her Guard uniform, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'7" when asserting herself. She wears a small hat to cover her moderate length copper crest. Her face is covered beneath a completely black helmet.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great joy in being the best Guard in town.

History: Sora hails from a village terrorized by orcs. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Guard for the past few years.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.

Ideals: Joker. Bonds: Job, Poor, Enemies. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Sora Fharngnarthnost, Female Dragonborn Commoner 9
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 26 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: Jet (100 gp). Azurite (10 gp). Sard (20 gp). Black pearl (1000 gp). Red-brown spinel (100 gp). Rock crystal (20 gp).


Social Check DCs


Adran Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He carries with him a set of spears, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a broad hat to hide his balding. He has gray eyes.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He found a children's book about a Half-Elf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Meet up once more with his childhood friend; and retire the richest man in the west

Ideals: Fighting, Entrepeneur, Persistence. Flaws: Racist. Bonds: Adventurer. Occupation: Crown-heir

Voice: Stutters

Attributes [hide]

Adran Toti, Male Half-Elf Monk 1
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)14 (+2) 15 (+2)9 (-1)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 500 sp.


Social Check DCs

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